Toward a Digital Companion to Monitor a Mixed Reality Game

The game orchestration by the game master during a game-based learning session requires to (1) collect data from player interactions, (2) visualize indicators built with this data, (3) take decisions regarding the monitoring of the activity and (4) interact with players. The complexity of this moni...

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Bibliographic Details
Main Authors: Bonnat Catherine, Eric Sanchez
Format: Article
Language:English
Published: Serious Games Society 2022-09-01
Series:International Journal of Serious Games
Subjects:
Online Access:http://journal.seriousgamessociety.org/~serious/index.php/IJSG/article/view/504
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author Bonnat Catherine
Eric Sanchez
author_facet Bonnat Catherine
Eric Sanchez
author_sort Bonnat Catherine
collection DOAJ
description The game orchestration by the game master during a game-based learning session requires to (1) collect data from player interactions, (2) visualize indicators built with this data, (3) take decisions regarding the monitoring of the activity and (4) interact with players. The complexity of this monitoring increases with mixed-reality games due to the multiplicity of possible interactions with tangible and digital game elements. This article deals with playing analytics and the design of a digital companion to help a game master to orchestrate Geome, a mixed-reality game dedicated to museum school visits. The prototype is the result of a co-design process between researchers, practitioners, and computer scientists. This work allowed us to (1) define the interactions established during the use of the game that should be traced for the game master and (2) test the prototype with 3 classes (12-15 years old). We found that, while the players play the game as intended using most of the features, the game master makes little use of his dashboard and doesn’t interact with players through the dedicated interface.
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spelling doaj.art-bde5af7006124159b68b618ddd40a0ff2022-12-22T04:30:19ZengSerious Games SocietyInternational Journal of Serious Games2384-87662022-09-019310.17083/ijsg.v9i3.504Toward a Digital Companion to Monitor a Mixed Reality GameBonnat Catherine0Eric SanchezTECFA, Université de Genève The game orchestration by the game master during a game-based learning session requires to (1) collect data from player interactions, (2) visualize indicators built with this data, (3) take decisions regarding the monitoring of the activity and (4) interact with players. The complexity of this monitoring increases with mixed-reality games due to the multiplicity of possible interactions with tangible and digital game elements. This article deals with playing analytics and the design of a digital companion to help a game master to orchestrate Geome, a mixed-reality game dedicated to museum school visits. The prototype is the result of a co-design process between researchers, practitioners, and computer scientists. This work allowed us to (1) define the interactions established during the use of the game that should be traced for the game master and (2) test the prototype with 3 classes (12-15 years old). We found that, while the players play the game as intended using most of the features, the game master makes little use of his dashboard and doesn’t interact with players through the dedicated interface. http://journal.seriousgamessociety.org/~serious/index.php/IJSG/article/view/504Game Orchestration, Game Master, Mixed-Reality Game, playing analytics
spellingShingle Bonnat Catherine
Eric Sanchez
Toward a Digital Companion to Monitor a Mixed Reality Game
International Journal of Serious Games
Game Orchestration, Game Master, Mixed-Reality Game, playing analytics
title Toward a Digital Companion to Monitor a Mixed Reality Game
title_full Toward a Digital Companion to Monitor a Mixed Reality Game
title_fullStr Toward a Digital Companion to Monitor a Mixed Reality Game
title_full_unstemmed Toward a Digital Companion to Monitor a Mixed Reality Game
title_short Toward a Digital Companion to Monitor a Mixed Reality Game
title_sort toward a digital companion to monitor a mixed reality game
topic Game Orchestration, Game Master, Mixed-Reality Game, playing analytics
url http://journal.seriousgamessociety.org/~serious/index.php/IJSG/article/view/504
work_keys_str_mv AT bonnatcatherine towardadigitalcompaniontomonitoramixedrealitygame
AT ericsanchez towardadigitalcompaniontomonitoramixedrealitygame