The use of business games in the education of masters in the program “Protection of information space of economic activity”
The aim of the study is to develop the concept of the use of business games in the master’s program in the direction of “Information security” from the perspective of practical training methods and means of protection of information space of enterprises and organizations, as well as other economic s...
Main Author: | |
---|---|
Format: | Article |
Language: | English |
Published: |
Plekhanov Russian University of Economics
2019-01-01
|
Series: | Открытое образование (Москва) |
Subjects: | |
Online Access: | https://openedu.rea.ru/jour/article/view/597 |
_version_ | 1826562884212097024 |
---|---|
author | V. A. Sizov |
author_facet | V. A. Sizov |
author_sort | V. A. Sizov |
collection | DOAJ |
description | The aim of the study is to develop the concept of the use of business games in the master’s program in the direction of “Information security” from the perspective of practical training methods and means of protection of information space of enterprises and organizations, as well as other economic subjects.Materials and methods. The basis for the development of the concept of the use of business games in the education of masters in the direction of “Information security” are the Federal state educational standard and professional standard “Specialist in the protection of information in automated systems.” The concept of the business game defines the requirements for the specification of the rules of interaction of participants (actors) of the information and educational space in accordance with their role features, taking into account the implementation at the organizational level of the EIF (European Interoperability Framework).Results. The article presents the concept of using business games in preparing masters for the program “Protecting the Information Space of Economic Actors”, substantiates the need to use business games for specific disciplines of the program, proposes an approach to implementing business games in the educational process based on the interaction of key actors in the information and educational space built on the basis of virtualization technologies.Conclusion. The use of business games in the educational process of masters in the program “Protection of the information space of economic activity” contributes to the formation of the necessary professional competencies, taking into account the features of the components of the information space of economic activity: information resources, means of information interaction and information infrastructure. |
first_indexed | 2024-04-10T01:50:16Z |
format | Article |
id | doaj.art-bfb75afe6ec14c07ae15c2457b11c83f |
institution | Directory Open Access Journal |
issn | 1818-4243 2079-5939 |
language | English |
last_indexed | 2025-03-14T09:55:09Z |
publishDate | 2019-01-01 |
publisher | Plekhanov Russian University of Economics |
record_format | Article |
series | Открытое образование (Москва) |
spelling | doaj.art-bfb75afe6ec14c07ae15c2457b11c83f2025-03-02T11:23:50ZengPlekhanov Russian University of EconomicsОткрытое образование (Москва)1818-42432079-59392019-01-01226596410.21686/1818-4243-2018-6-59-64448The use of business games in the education of masters in the program “Protection of information space of economic activity”V. A. Sizov0Plekhanov Russian University of EconomicsThe aim of the study is to develop the concept of the use of business games in the master’s program in the direction of “Information security” from the perspective of practical training methods and means of protection of information space of enterprises and organizations, as well as other economic subjects.Materials and methods. The basis for the development of the concept of the use of business games in the education of masters in the direction of “Information security” are the Federal state educational standard and professional standard “Specialist in the protection of information in automated systems.” The concept of the business game defines the requirements for the specification of the rules of interaction of participants (actors) of the information and educational space in accordance with their role features, taking into account the implementation at the organizational level of the EIF (European Interoperability Framework).Results. The article presents the concept of using business games in preparing masters for the program “Protecting the Information Space of Economic Actors”, substantiates the need to use business games for specific disciplines of the program, proposes an approach to implementing business games in the educational process based on the interaction of key actors in the information and educational space built on the basis of virtualization technologies.Conclusion. The use of business games in the educational process of masters in the program “Protection of the information space of economic activity” contributes to the formation of the necessary professional competencies, taking into account the features of the components of the information space of economic activity: information resources, means of information interaction and information infrastructure.https://openedu.rea.ru/jour/article/view/597information securitysubject of economic activitybusiness gameinformation and educational space (iep)virtualization technology |
spellingShingle | V. A. Sizov The use of business games in the education of masters in the program “Protection of information space of economic activity” Открытое образование (Москва) information security subject of economic activity business game information and educational space (iep) virtualization technology |
title | The use of business games in the education of masters in the program “Protection of information space of economic activity” |
title_full | The use of business games in the education of masters in the program “Protection of information space of economic activity” |
title_fullStr | The use of business games in the education of masters in the program “Protection of information space of economic activity” |
title_full_unstemmed | The use of business games in the education of masters in the program “Protection of information space of economic activity” |
title_short | The use of business games in the education of masters in the program “Protection of information space of economic activity” |
title_sort | use of business games in the education of masters in the program protection of information space of economic activity |
topic | information security subject of economic activity business game information and educational space (iep) virtualization technology |
url | https://openedu.rea.ru/jour/article/view/597 |
work_keys_str_mv | AT vasizov theuseofbusinessgamesintheeducationofmastersintheprogramprotectionofinformationspaceofeconomicactivity AT vasizov useofbusinessgamesintheeducationofmastersintheprogramprotectionofinformationspaceofeconomicactivity |