“Tap, tap, flap, flap.” Ludic Seriality, Digitality, and the Finger
This article tries to answer the question, “What is ‘digital’ about digital media?” Building on the concept of ludic seriality as proposed by Shane Denson and Andreas Jahn-Sudmann and taking as an example the popular mobile Game Flappy Bird, it discusses the serial character of gameplay, in particul...
Main Author: | Till A. Heilmann |
---|---|
Format: | Article |
Language: | English |
Published: |
Septentrio Academic Publishing
2014-12-01
|
Series: | Eludamos |
Online Access: | https://septentrio.uit.no/index.php/eludamos/article/view/6154 |
Similar Items
-
Introduction: Ludic Seriality, Digital Seriality
by: Shane Denson, et al.
Published: (2014-12-01) -
Chimeric Thoracodorsal Artery Perforator (TAP) Flap–Scapula Flap for Repair of Congenital Floating Thumb
by: Isao Koshima, MD, et al.
Published: (2019-10-01) -
Touchscreen-based finger tapping: Repeatability and configuration effects on tapping performance.
by: Soma Makai-Bölöni, et al.
Published: (2021-01-01) -
Types and Bytes. Ludic Seriality and Digital Typography
by: Lisa Gotto
Published: (2014-12-01) -
Seriality's Ludic Promise: Film Serials and the Pre-History of Digital Gaming
by: Scott Higgins
Published: (2014-12-01)