Improvement of the Interaction Model Aimed to Reduce the Negative Effects of Cybersickness in VR Rehab Applications

Virtual reality (VR) has the potential to be applied in many fields, including medicine, education, scientific research. The e-health impact of VR on medical therapy for people cannot be ignored, but participants reported problems using them, as the capabilities and limitations of users can greatly...

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Main Authors: Predrag Veličković, Miloš Milovanović
Format: Article
Language:English
Published: MDPI AG 2021-01-01
Series:Sensors
Subjects:
Online Access:https://www.mdpi.com/1424-8220/21/2/321
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author Predrag Veličković
Miloš Milovanović
author_facet Predrag Veličković
Miloš Milovanović
author_sort Predrag Veličković
collection DOAJ
description Virtual reality (VR) has the potential to be applied in many fields, including medicine, education, scientific research. The e-health impact of VR on medical therapy for people cannot be ignored, but participants reported problems using them, as the capabilities and limitations of users can greatly affect the effectiveness and usability of the VR in rehabilitation. Previous studies of VR have focused on the development and use of the technology itself, and it is only in recent years that emphasis has been placed on usability problems that include the human factor. In this research, different ways of adapting interaction in VR were tested. One approach was focused on means of navigating through a VR, while the second dealt with the impact of the amount of animation and moving elements through a series of tests. In conclusion, the way of navigation and the amount of animation and moving elements, as well as their combination, are proven to have a great influence on the use of VR systems for rehabilitation. There is a possibility to reduce the occurrence of problems related to cybersickness if the results of this research are taken into consideration and applied from an early stage of designing VR rehabilitation applications.
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spelling doaj.art-c3c21bd622614211ab82bc7e5c93bb802023-11-21T08:41:24ZengMDPI AGSensors1424-82202021-01-0121232110.3390/s21020321Improvement of the Interaction Model Aimed to Reduce the Negative Effects of Cybersickness in VR Rehab ApplicationsPredrag Veličković0Miloš Milovanović1Faculty of Organisational Sciences, Jove Ilića 154, 11000 Belgrade, SerbiaFaculty of Organisational Sciences, Jove Ilića 154, 11000 Belgrade, SerbiaVirtual reality (VR) has the potential to be applied in many fields, including medicine, education, scientific research. The e-health impact of VR on medical therapy for people cannot be ignored, but participants reported problems using them, as the capabilities and limitations of users can greatly affect the effectiveness and usability of the VR in rehabilitation. Previous studies of VR have focused on the development and use of the technology itself, and it is only in recent years that emphasis has been placed on usability problems that include the human factor. In this research, different ways of adapting interaction in VR were tested. One approach was focused on means of navigating through a VR, while the second dealt with the impact of the amount of animation and moving elements through a series of tests. In conclusion, the way of navigation and the amount of animation and moving elements, as well as their combination, are proven to have a great influence on the use of VR systems for rehabilitation. There is a possibility to reduce the occurrence of problems related to cybersickness if the results of this research are taken into consideration and applied from an early stage of designing VR rehabilitation applications.https://www.mdpi.com/1424-8220/21/2/321virtual realitycybersicknessHCIrehabilitation
spellingShingle Predrag Veličković
Miloš Milovanović
Improvement of the Interaction Model Aimed to Reduce the Negative Effects of Cybersickness in VR Rehab Applications
Sensors
virtual reality
cybersickness
HCI
rehabilitation
title Improvement of the Interaction Model Aimed to Reduce the Negative Effects of Cybersickness in VR Rehab Applications
title_full Improvement of the Interaction Model Aimed to Reduce the Negative Effects of Cybersickness in VR Rehab Applications
title_fullStr Improvement of the Interaction Model Aimed to Reduce the Negative Effects of Cybersickness in VR Rehab Applications
title_full_unstemmed Improvement of the Interaction Model Aimed to Reduce the Negative Effects of Cybersickness in VR Rehab Applications
title_short Improvement of the Interaction Model Aimed to Reduce the Negative Effects of Cybersickness in VR Rehab Applications
title_sort improvement of the interaction model aimed to reduce the negative effects of cybersickness in vr rehab applications
topic virtual reality
cybersickness
HCI
rehabilitation
url https://www.mdpi.com/1424-8220/21/2/321
work_keys_str_mv AT predragvelickovic improvementoftheinteractionmodelaimedtoreducethenegativeeffectsofcybersicknessinvrrehabapplications
AT milosmilovanovic improvementoftheinteractionmodelaimedtoreducethenegativeeffectsofcybersicknessinvrrehabapplications