APPLYING VERSIONING TO MULTI-LOD 3D CITY MODELS
Level of Detail (LoD) is a well known concept in 3D city models, used to designate different geometric detail that can be used in different applications. Nevertheless, multi-LoD datasets are hard to maintain and manage because of their intrinsic complexity. Versioning is a solution that aids in the...
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Format: | Article |
Language: | English |
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Copernicus Publications
2022-10-01
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Series: | The International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences |
Online Access: | https://www.int-arch-photogramm-remote-sens-spatial-inf-sci.net/XLVIII-4-W4-2022/177/2022/isprs-archives-XLVIII-4-W4-2022-177-2022.pdf |
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author | S. Vitalis K. Arroyo Ohori J. Stoter |
author_facet | S. Vitalis K. Arroyo Ohori J. Stoter |
author_sort | S. Vitalis |
collection | DOAJ |
description | Level of Detail (LoD) is a well known concept in 3D city models, used to designate different geometric detail that can be used in different applications. Nevertheless, multi-LoD datasets are hard to maintain and manage because of their intrinsic complexity. Versioning is a solution that aids in the storage and management of big and complex dataset, with its main goal being to facilitate the tracking of changes and collaboration. In this paper, we investigate the effects of utilising versioning and, more specifically, the concept of branches as a way to manage the evolution of multi-LoD datasets. We propose a framework according to which every LoD is stored in its own branch and can be extracted and updated independently. We tested this framework on a tile from 3D BAG, a dataset of 3D buildings for the whole of the Netherlands containing four LoDs (namely, LoD0, LoD1.2, LoD1.3 and LoD2.2). Our results suggest that there are certain benefits from this solution, such as the efficient tracking of changes for individual LoDs and the ability to extract and update the model using one LoD at a time. Nevertheless, there is a lot of complexity added to the process as a set of rules needs to be enforced when managing the model. |
first_indexed | 2024-04-11T16:46:30Z |
format | Article |
id | doaj.art-c42e676c37d640a7b8d1c66d555a4b0a |
institution | Directory Open Access Journal |
issn | 1682-1750 2194-9034 |
language | English |
last_indexed | 2024-04-11T16:46:30Z |
publishDate | 2022-10-01 |
publisher | Copernicus Publications |
record_format | Article |
series | The International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences |
spelling | doaj.art-c42e676c37d640a7b8d1c66d555a4b0a2022-12-22T04:13:33ZengCopernicus PublicationsThe International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences1682-17502194-90342022-10-01XLVIII-4-W4-202217718210.5194/isprs-archives-XLVIII-4-W4-2022-177-2022APPLYING VERSIONING TO MULTI-LOD 3D CITY MODELSS. Vitalis0K. Arroyo Ohori1J. Stoter23D geoinformation group, TU Delft, the Netherlands3D geoinformation group, TU Delft, the Netherlands3D geoinformation group, TU Delft, the NetherlandsLevel of Detail (LoD) is a well known concept in 3D city models, used to designate different geometric detail that can be used in different applications. Nevertheless, multi-LoD datasets are hard to maintain and manage because of their intrinsic complexity. Versioning is a solution that aids in the storage and management of big and complex dataset, with its main goal being to facilitate the tracking of changes and collaboration. In this paper, we investigate the effects of utilising versioning and, more specifically, the concept of branches as a way to manage the evolution of multi-LoD datasets. We propose a framework according to which every LoD is stored in its own branch and can be extracted and updated independently. We tested this framework on a tile from 3D BAG, a dataset of 3D buildings for the whole of the Netherlands containing four LoDs (namely, LoD0, LoD1.2, LoD1.3 and LoD2.2). Our results suggest that there are certain benefits from this solution, such as the efficient tracking of changes for individual LoDs and the ability to extract and update the model using one LoD at a time. Nevertheless, there is a lot of complexity added to the process as a set of rules needs to be enforced when managing the model.https://www.int-arch-photogramm-remote-sens-spatial-inf-sci.net/XLVIII-4-W4-2022/177/2022/isprs-archives-XLVIII-4-W4-2022-177-2022.pdf |
spellingShingle | S. Vitalis K. Arroyo Ohori J. Stoter APPLYING VERSIONING TO MULTI-LOD 3D CITY MODELS The International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences |
title | APPLYING VERSIONING TO MULTI-LOD 3D CITY MODELS |
title_full | APPLYING VERSIONING TO MULTI-LOD 3D CITY MODELS |
title_fullStr | APPLYING VERSIONING TO MULTI-LOD 3D CITY MODELS |
title_full_unstemmed | APPLYING VERSIONING TO MULTI-LOD 3D CITY MODELS |
title_short | APPLYING VERSIONING TO MULTI-LOD 3D CITY MODELS |
title_sort | applying versioning to multi lod 3d city models |
url | https://www.int-arch-photogramm-remote-sens-spatial-inf-sci.net/XLVIII-4-W4-2022/177/2022/isprs-archives-XLVIII-4-W4-2022-177-2022.pdf |
work_keys_str_mv | AT svitalis applyingversioningtomultilod3dcitymodels AT karroyoohori applyingversioningtomultilod3dcitymodels AT jstoter applyingversioningtomultilod3dcitymodels |