3DoF+ 360 Video Location-Based Asymmetric Down-Sampling for View Synthesis to Immersive VR Video Streaming

Recently, with the increasing demand for virtual reality (VR), experiencing immersive contents with VR has become easier. However, a tremendous amount of calculation and bandwidth is required when processing 360 videos. Moreover, additional information such as the depth of the video is required to e...

Full description

Bibliographic Details
Main Authors: JongBeom Jeong, Dongmin Jang, Jangwoo Son, Eun-Seok Ryu
Format: Article
Language:English
Published: MDPI AG 2018-09-01
Series:Sensors
Subjects:
Online Access:http://www.mdpi.com/1424-8220/18/9/3148
_version_ 1798002584661786624
author JongBeom Jeong
Dongmin Jang
Jangwoo Son
Eun-Seok Ryu
author_facet JongBeom Jeong
Dongmin Jang
Jangwoo Son
Eun-Seok Ryu
author_sort JongBeom Jeong
collection DOAJ
description Recently, with the increasing demand for virtual reality (VR), experiencing immersive contents with VR has become easier. However, a tremendous amount of calculation and bandwidth is required when processing 360 videos. Moreover, additional information such as the depth of the video is required to enjoy stereoscopic 360 contents. Therefore, this paper proposes an efficient method of streaming high-quality 360 videos. To reduce the bandwidth when streaming and synthesizing the 3DoF+ 360 videos, which supports limited movements of the user, a proper down-sampling ratio and quantization parameter are offered from the analysis of the graph between bitrate and peak signal-to-noise ratio. High-efficiency video coding (HEVC) is used to encode and decode the 360 videos, and the view synthesizer produces the video of intermediate view, providing the user with an immersive experience.
first_indexed 2024-04-11T11:54:38Z
format Article
id doaj.art-c4c93c58558b413b895c293807825a89
institution Directory Open Access Journal
issn 1424-8220
language English
last_indexed 2024-04-11T11:54:38Z
publishDate 2018-09-01
publisher MDPI AG
record_format Article
series Sensors
spelling doaj.art-c4c93c58558b413b895c293807825a892022-12-22T04:25:12ZengMDPI AGSensors1424-82202018-09-01189314810.3390/s18093148s180931483DoF+ 360 Video Location-Based Asymmetric Down-Sampling for View Synthesis to Immersive VR Video StreamingJongBeom Jeong0Dongmin Jang1Jangwoo Son2Eun-Seok Ryu3Department of Computer Engineering, Gachon University, Seongnam 13120, KoreaDepartment of Computer Engineering, Gachon University, Seongnam 13120, KoreaDepartment of Computer Engineering, Gachon University, Seongnam 13120, KoreaDepartment of Computer Engineering, Gachon University, Seongnam 13120, KoreaRecently, with the increasing demand for virtual reality (VR), experiencing immersive contents with VR has become easier. However, a tremendous amount of calculation and bandwidth is required when processing 360 videos. Moreover, additional information such as the depth of the video is required to enjoy stereoscopic 360 contents. Therefore, this paper proposes an efficient method of streaming high-quality 360 videos. To reduce the bandwidth when streaming and synthesizing the 3DoF+ 360 videos, which supports limited movements of the user, a proper down-sampling ratio and quantization parameter are offered from the analysis of the graph between bitrate and peak signal-to-noise ratio. High-efficiency video coding (HEVC) is used to encode and decode the 360 videos, and the view synthesizer produces the video of intermediate view, providing the user with an immersive experience.http://www.mdpi.com/1424-8220/18/9/3148virtual reality3DoF+HEVCview synthesisVSRSmulti-view video coding
spellingShingle JongBeom Jeong
Dongmin Jang
Jangwoo Son
Eun-Seok Ryu
3DoF+ 360 Video Location-Based Asymmetric Down-Sampling for View Synthesis to Immersive VR Video Streaming
Sensors
virtual reality
3DoF+
HEVC
view synthesis
VSRS
multi-view video coding
title 3DoF+ 360 Video Location-Based Asymmetric Down-Sampling for View Synthesis to Immersive VR Video Streaming
title_full 3DoF+ 360 Video Location-Based Asymmetric Down-Sampling for View Synthesis to Immersive VR Video Streaming
title_fullStr 3DoF+ 360 Video Location-Based Asymmetric Down-Sampling for View Synthesis to Immersive VR Video Streaming
title_full_unstemmed 3DoF+ 360 Video Location-Based Asymmetric Down-Sampling for View Synthesis to Immersive VR Video Streaming
title_short 3DoF+ 360 Video Location-Based Asymmetric Down-Sampling for View Synthesis to Immersive VR Video Streaming
title_sort 3dof 360 video location based asymmetric down sampling for view synthesis to immersive vr video streaming
topic virtual reality
3DoF+
HEVC
view synthesis
VSRS
multi-view video coding
url http://www.mdpi.com/1424-8220/18/9/3148
work_keys_str_mv AT jongbeomjeong 3dof360videolocationbasedasymmetricdownsamplingforviewsynthesistoimmersivevrvideostreaming
AT dongminjang 3dof360videolocationbasedasymmetricdownsamplingforviewsynthesistoimmersivevrvideostreaming
AT jangwooson 3dof360videolocationbasedasymmetricdownsamplingforviewsynthesistoimmersivevrvideostreaming
AT eunseokryu 3dof360videolocationbasedasymmetricdownsamplingforviewsynthesistoimmersivevrvideostreaming