O Jogo de Empresas no Processo de Aprendizagem em Administração: o Discurso Coletivo de Alunos

This paper aims to analyze the perception students have about the meaning of business games in the managementlearning process. Business games are as useful in the academic environment as they are in the commercialenvironment, as they offer simulated experience of business situations and associated d...

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Main Authors: Gustavo da Silva Motta, Daniel Reis Armond de Melo, Roberto Brazileiro Paixão
Format: Article
Language:English
Published: Associação Nacional de Pós-Graduação e Pesquisa em Administração (ANPAD) 2012-05-01
Series:RAC: Revista de Administração Contemporânea
Subjects:
Online Access:http://www.anpad.org.br/periodicos/arq_pdf/a_1310.pdf
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author Gustavo da Silva Motta
Daniel Reis Armond de Melo
Roberto Brazileiro Paixão
author_facet Gustavo da Silva Motta
Daniel Reis Armond de Melo
Roberto Brazileiro Paixão
author_sort Gustavo da Silva Motta
collection DOAJ
description This paper aims to analyze the perception students have about the meaning of business games in the managementlearning process. Business games are as useful in the academic environment as they are in the commercialenvironment, as they offer simulated experience of business situations and associated decision-making. Researchthat proves the validity of such games as an educational practice able to add knowledge to management trainingand contribute a meaningful learning experience is still incipient. Thus, this research was undertaken with 72students from undergraduate and specialization courses in Management and related areas who have taken part inbusiness games. The collected data was analyzed, qualitatively and quantitatively, using the Collective SubjectSpeech (CSS) method, developed by Lefevre and Lefevre (2003, 2005). What emerged is that the meaning of thebusiness games for the students is related to its contributions to the management learning process. Some factorswere identified as the main contributions: (a) the aid in developing decision-making skills, an integralcharacteristic of management roles; (b) the simulated experience of business activities; (c) the development ofinterpersonal abilities for teamwork; and (d) the application of knowledge acquired during Management courses.
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spelling doaj.art-c567a9a8254f4b289f16f61f8ccdd4352023-09-02T18:37:04ZengAssociação Nacional de Pós-Graduação e Pesquisa em Administração (ANPAD)RAC: Revista de Administração Contemporânea1415-65551982-78492012-05-01163342359O Jogo de Empresas no Processo de Aprendizagem em Administração: o Discurso Coletivo de AlunosGustavo da Silva MottaDaniel Reis Armond de MeloRoberto Brazileiro PaixãoThis paper aims to analyze the perception students have about the meaning of business games in the managementlearning process. Business games are as useful in the academic environment as they are in the commercialenvironment, as they offer simulated experience of business situations and associated decision-making. Researchthat proves the validity of such games as an educational practice able to add knowledge to management trainingand contribute a meaningful learning experience is still incipient. Thus, this research was undertaken with 72students from undergraduate and specialization courses in Management and related areas who have taken part inbusiness games. The collected data was analyzed, qualitatively and quantitatively, using the Collective SubjectSpeech (CSS) method, developed by Lefevre and Lefevre (2003, 2005). What emerged is that the meaning of thebusiness games for the students is related to its contributions to the management learning process. Some factorswere identified as the main contributions: (a) the aid in developing decision-making skills, an integralcharacteristic of management roles; (b) the simulated experience of business activities; (c) the development ofinterpersonal abilities for teamwork; and (d) the application of knowledge acquired during Management courses.http://www.anpad.org.br/periodicos/arq_pdf/a_1310.pdflearning processbusiness gamescollective subject speech.
spellingShingle Gustavo da Silva Motta
Daniel Reis Armond de Melo
Roberto Brazileiro Paixão
O Jogo de Empresas no Processo de Aprendizagem em Administração: o Discurso Coletivo de Alunos
RAC: Revista de Administração Contemporânea
learning process
business games
collective subject speech.
title O Jogo de Empresas no Processo de Aprendizagem em Administração: o Discurso Coletivo de Alunos
title_full O Jogo de Empresas no Processo de Aprendizagem em Administração: o Discurso Coletivo de Alunos
title_fullStr O Jogo de Empresas no Processo de Aprendizagem em Administração: o Discurso Coletivo de Alunos
title_full_unstemmed O Jogo de Empresas no Processo de Aprendizagem em Administração: o Discurso Coletivo de Alunos
title_short O Jogo de Empresas no Processo de Aprendizagem em Administração: o Discurso Coletivo de Alunos
title_sort o jogo de empresas no processo de aprendizagem em administracao o discurso coletivo de alunos
topic learning process
business games
collective subject speech.
url http://www.anpad.org.br/periodicos/arq_pdf/a_1310.pdf
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