Practice of Game Development Project-Based Learning Classes for Improving Disaster Management
It is necessary to discuss from various angles how to make the younger generation, who will be responsible for future society, aware of disasters and how to cope with them. Therefore, we designed a project-based learning class, “Media Design Project III · IV”, in which students are asked to create a...
Main Authors: | Toshiya Arakawa, Shigeyuki Yamabe, Takahiro Suzuki |
---|---|
Format: | Article |
Language: | English |
Published: |
MDPI AG
2023-09-01
|
Series: | Education Sciences |
Subjects: | |
Online Access: | https://www.mdpi.com/2227-7102/13/10/999 |
Similar Items
-
Formulation of Framework for Evacuation of Tsunami Disaster after COVID-19 Pandemic on The South Coast of Watulimo, Trenggalek
by: Fadhilatus Shoimah, et al.
Published: (2022-05-01) -
The development of a virtual reality adventure game to prepare for a tsunami disaster
by: Chawalit Doungutha, et al.
Published: (2023-09-01) -
Simulated Mitigation of Tsunami Disasters in the Coastal Area of Purworejo Regency, Central Java, Indonesia
by: Sudaryatno Sudaryatno, et al.
Published: (2022-07-01) -
Analysis of the occurrence of evacuation assistance for wheelchair users by tsunami evacuation drill observations
by: Youngeun Yu, et al.
Published: (2023-01-01) -
Generating Evacuation Route for Tsunami Evacuation Based on Megathrust Scenario Hazard Model in Palabuhanratu Village, Sukabumi, West Java
by: Indira Indira, et al.
Published: (2023-04-01)