Full Face-and-Head 3D Model With Photorealistic Texture

In the recent period, significant progress has been achieved towards reconstructing the 3D face model from face image. With the support of the render engines and sufficient data, the reconstruction results are fine in detail. Nevertheless, the research on the 3D face reconstruction with texture from...

Full description

Bibliographic Details
Main Authors: Yangyu Fan, Yang Liu, Guoyun Lv, Shiya Liu, Gen Li, Yanhui Huang
Format: Article
Language:English
Published: IEEE 2020-01-01
Series:IEEE Access
Subjects:
Online Access:https://ieeexplore.ieee.org/document/9241395/
_version_ 1818351298409398272
author Yangyu Fan
Yang Liu
Guoyun Lv
Shiya Liu
Gen Li
Yanhui Huang
author_facet Yangyu Fan
Yang Liu
Guoyun Lv
Shiya Liu
Gen Li
Yanhui Huang
author_sort Yangyu Fan
collection DOAJ
description In the recent period, significant progress has been achieved towards reconstructing the 3D face model from face image. With the support of the render engines and sufficient data, the reconstruction results are fine in detail. Nevertheless, the research on the 3D face reconstruction with texture from a single unrestricted face image is imperfect. The rebuild process lacks essential structure and texture information in the profile and the craniofacial region. To address this problem, we present a method of creating a 3D full face-and-head model with photorealistic texture from a single “in-the-wild” face image in this paper. To this end, we introduce a pipeline to integrate the highly-detailed face model into the basic model. Specifically, the basic model was built by multilinear optimization, and the highly-detailed face model which represents the facial features generated by constrained illumination distribution. Additionally, to infer the invisible region texture information corresponding to the input face image, we design an effective architecture with the generative adversarial network (GAN) for panoramic UV texture generation. The final results after UV texture mapping were visualized in the experiment, which demonstrates that the model faithfully recovers the photorealistic details in arbitrary perspective. Furthermore, compared to the state-of-the-art facial modeling techniques and existing commercial solutions, our method takes less input and performs better in surface detail.
first_indexed 2024-12-13T18:35:31Z
format Article
id doaj.art-c75ff03b8878453ba3db0290e78f1a1a
institution Directory Open Access Journal
issn 2169-3536
language English
last_indexed 2024-12-13T18:35:31Z
publishDate 2020-01-01
publisher IEEE
record_format Article
series IEEE Access
spelling doaj.art-c75ff03b8878453ba3db0290e78f1a1a2022-12-21T23:35:22ZengIEEEIEEE Access2169-35362020-01-01821070921072110.1109/ACCESS.2020.30318869241395Full Face-and-Head 3D Model With Photorealistic TextureYangyu Fan0https://orcid.org/0000-0003-0689-5418Yang Liu1https://orcid.org/0000-0001-5971-1040Guoyun Lv2https://orcid.org/0000-0002-8330-1911Shiya Liu3https://orcid.org/0000-0002-0245-9961Gen Li4Yanhui Huang5School of Electronics and Information, Northwestern Polytechnical University, Xi’an, ChinaContent Production Center of Virtual Reality, Beijing, ChinaSchool of Electronics and Information, Northwestern Polytechnical University, Xi’an, ChinaContent Production Center of Virtual Reality, Beijing, ChinaSchool of Electronics and Information, Northwestern Polytechnical University, Xi’an, ChinaSchool of Electronics and Information, Northwestern Polytechnical University, Xi’an, ChinaIn the recent period, significant progress has been achieved towards reconstructing the 3D face model from face image. With the support of the render engines and sufficient data, the reconstruction results are fine in detail. Nevertheless, the research on the 3D face reconstruction with texture from a single unrestricted face image is imperfect. The rebuild process lacks essential structure and texture information in the profile and the craniofacial region. To address this problem, we present a method of creating a 3D full face-and-head model with photorealistic texture from a single “in-the-wild” face image in this paper. To this end, we introduce a pipeline to integrate the highly-detailed face model into the basic model. Specifically, the basic model was built by multilinear optimization, and the highly-detailed face model which represents the facial features generated by constrained illumination distribution. Additionally, to infer the invisible region texture information corresponding to the input face image, we design an effective architecture with the generative adversarial network (GAN) for panoramic UV texture generation. The final results after UV texture mapping were visualized in the experiment, which demonstrates that the model faithfully recovers the photorealistic details in arbitrary perspective. Furthermore, compared to the state-of-the-art facial modeling techniques and existing commercial solutions, our method takes less input and performs better in surface detail.https://ieeexplore.ieee.org/document/9241395/3D face reconstructionfull face-and-head model3D morphable modelUV texturegenerative adversarial networks
spellingShingle Yangyu Fan
Yang Liu
Guoyun Lv
Shiya Liu
Gen Li
Yanhui Huang
Full Face-and-Head 3D Model With Photorealistic Texture
IEEE Access
3D face reconstruction
full face-and-head model
3D morphable model
UV texture
generative adversarial networks
title Full Face-and-Head 3D Model With Photorealistic Texture
title_full Full Face-and-Head 3D Model With Photorealistic Texture
title_fullStr Full Face-and-Head 3D Model With Photorealistic Texture
title_full_unstemmed Full Face-and-Head 3D Model With Photorealistic Texture
title_short Full Face-and-Head 3D Model With Photorealistic Texture
title_sort full face and head 3d model with photorealistic texture
topic 3D face reconstruction
full face-and-head model
3D morphable model
UV texture
generative adversarial networks
url https://ieeexplore.ieee.org/document/9241395/
work_keys_str_mv AT yangyufan fullfaceandhead3dmodelwithphotorealistictexture
AT yangliu fullfaceandhead3dmodelwithphotorealistictexture
AT guoyunlv fullfaceandhead3dmodelwithphotorealistictexture
AT shiyaliu fullfaceandhead3dmodelwithphotorealistictexture
AT genli fullfaceandhead3dmodelwithphotorealistictexture
AT yanhuihuang fullfaceandhead3dmodelwithphotorealistictexture