Comparative analysis of spatial ability in immersive and non-immersive virtual reality: the role of sense of presence, simulation sickness and cognitive load

This study investigates the effects of immersion on spatial ability in virtual reality (VR) and the influence of sense of presence, simulation sickness, and cognitive load. Participants performed a spatial ability task using a head-mounted display in an immersive or non-immersive VR condition. Contr...

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Main Authors: Sebastian Oltedal Thorp, Lars Morten Rimol, Simon Lervik, Hallvard Røe Evensmoen, Simone Grassini
Format: Article
Language:English
Published: Frontiers Media S.A. 2024-03-01
Series:Frontiers in Virtual Reality
Subjects:
Online Access:https://www.frontiersin.org/articles/10.3389/frvir.2024.1343872/full
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author Sebastian Oltedal Thorp
Lars Morten Rimol
Simon Lervik
Hallvard Røe Evensmoen
Simone Grassini
author_facet Sebastian Oltedal Thorp
Lars Morten Rimol
Simon Lervik
Hallvard Røe Evensmoen
Simone Grassini
author_sort Sebastian Oltedal Thorp
collection DOAJ
description This study investigates the effects of immersion on spatial ability in virtual reality (VR) and the influence of sense of presence, simulation sickness, and cognitive load. Participants performed a spatial ability task using a head-mounted display in an immersive or non-immersive VR condition. Contrary to expectations, immersive VR did not enhance spatial performance compared to non-immersive VR. Interestingly, cognitive load was positively associated with spatial ability in immersive VR but negatively associated with it in non-immersive VR. A higher sense of presence was associated with increased spatial ability for both conditions. Predictably, simulation sickness negatively impacted spatial ability in the more immersive condition. Sense of presence and simulation sickness correlated in the immersive condition but not in the non-immersive condition, indicating the importance of immersion as a covariate. These findings highlight a complex interplay of factors in immersive environments, challenging existing assumptions and providing insights for designing spatial environments in immersive and non-immersive virtual environments.
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spelling doaj.art-c7970063e96f443487264bb0f50482422024-03-14T04:53:22ZengFrontiers Media S.A.Frontiers in Virtual Reality2673-41922024-03-01510.3389/frvir.2024.13438721343872Comparative analysis of spatial ability in immersive and non-immersive virtual reality: the role of sense of presence, simulation sickness and cognitive loadSebastian Oltedal Thorp0Lars Morten Rimol1Simon Lervik2Hallvard Røe Evensmoen3Simone Grassini4Department of Psychology, NTNU—Norwegian University of Science and Technology, Trondheim, NorwayDepartment of Psychology, NTNU—Norwegian University of Science and Technology, Trondheim, NorwayDepartment of Psychology, NTNU—Norwegian University of Science and Technology, Trondheim, NorwaySt. Olavs, Trondheim University Hospital, Trondheim, NorwayDepartment of Social Studies, University of Stavanger, Stavanger, NorwayThis study investigates the effects of immersion on spatial ability in virtual reality (VR) and the influence of sense of presence, simulation sickness, and cognitive load. Participants performed a spatial ability task using a head-mounted display in an immersive or non-immersive VR condition. Contrary to expectations, immersive VR did not enhance spatial performance compared to non-immersive VR. Interestingly, cognitive load was positively associated with spatial ability in immersive VR but negatively associated with it in non-immersive VR. A higher sense of presence was associated with increased spatial ability for both conditions. Predictably, simulation sickness negatively impacted spatial ability in the more immersive condition. Sense of presence and simulation sickness correlated in the immersive condition but not in the non-immersive condition, indicating the importance of immersion as a covariate. These findings highlight a complex interplay of factors in immersive environments, challenging existing assumptions and providing insights for designing spatial environments in immersive and non-immersive virtual environments.https://www.frontiersin.org/articles/10.3389/frvir.2024.1343872/fullimmersionsense of presenceperformancesimulation sicknesscognitive loadcybersickness
spellingShingle Sebastian Oltedal Thorp
Lars Morten Rimol
Simon Lervik
Hallvard Røe Evensmoen
Simone Grassini
Comparative analysis of spatial ability in immersive and non-immersive virtual reality: the role of sense of presence, simulation sickness and cognitive load
Frontiers in Virtual Reality
immersion
sense of presence
performance
simulation sickness
cognitive load
cybersickness
title Comparative analysis of spatial ability in immersive and non-immersive virtual reality: the role of sense of presence, simulation sickness and cognitive load
title_full Comparative analysis of spatial ability in immersive and non-immersive virtual reality: the role of sense of presence, simulation sickness and cognitive load
title_fullStr Comparative analysis of spatial ability in immersive and non-immersive virtual reality: the role of sense of presence, simulation sickness and cognitive load
title_full_unstemmed Comparative analysis of spatial ability in immersive and non-immersive virtual reality: the role of sense of presence, simulation sickness and cognitive load
title_short Comparative analysis of spatial ability in immersive and non-immersive virtual reality: the role of sense of presence, simulation sickness and cognitive load
title_sort comparative analysis of spatial ability in immersive and non immersive virtual reality the role of sense of presence simulation sickness and cognitive load
topic immersion
sense of presence
performance
simulation sickness
cognitive load
cybersickness
url https://www.frontiersin.org/articles/10.3389/frvir.2024.1343872/full
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