GSNet: Generating 3D garment animation via graph skinning network
The goal of digital dress body animation is to produce the most realistic dress body animation possible. Although a method based on the same topology as the body can produce realistic results, it can only be applied to garments with the same topology as the body. Although the generalization-based ap...
Main Authors: | Tao Peng, Jiewen Kuang, Jinxing Liang, Xinrong Hu, Jiazhe Miao, Ping Zhu, Lijun Li, Feng Yu, Minghua Jiang |
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Format: | Article |
Language: | English |
Published: |
Elsevier
2023-10-01
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Series: | Graphical Models |
Subjects: | |
Online Access: | http://www.sciencedirect.com/science/article/pii/S1524070323000279 |
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