A Gamified Augmented Reality Application for Digital Heritage and Tourism
Although Augmented Reality (AR) technology has entered many market and knowledge domains such as games and leisure activities, it remains rather limited in digital heritage. After studying the potentiality of using modern AR elements in a museum context, this paper proposes the use of additional gam...
Main Authors: | , , , , , , , , , , , , , , , , |
---|---|
Format: | Article |
Language: | English |
Published: |
MDPI AG
2020-11-01
|
Series: | Applied Sciences |
Subjects: | |
Online Access: | https://www.mdpi.com/2076-3417/10/21/7868 |
_version_ | 1797548703781748736 |
---|---|
author | Ioannis Paliokas Athanasios T. Patenidis Eirini E. Mitsopoulou Christina Tsita George Pehlivanides Elli Karyati Spyros Tsafaras Evangelos A. Stathopoulos Alexandros Kokkalas Sotiris Diplaris Georgios Meditskos Stefanos Vrochidis Eleana Tasiopoulou Christodoulos Riggas Konstantinos Votis Ioannis Kompatsiaris Dimitrios Tzovaras |
author_facet | Ioannis Paliokas Athanasios T. Patenidis Eirini E. Mitsopoulou Christina Tsita George Pehlivanides Elli Karyati Spyros Tsafaras Evangelos A. Stathopoulos Alexandros Kokkalas Sotiris Diplaris Georgios Meditskos Stefanos Vrochidis Eleana Tasiopoulou Christodoulos Riggas Konstantinos Votis Ioannis Kompatsiaris Dimitrios Tzovaras |
author_sort | Ioannis Paliokas |
collection | DOAJ |
description | Although Augmented Reality (AR) technology has entered many market and knowledge domains such as games and leisure activities, it remains rather limited in digital heritage. After studying the potentiality of using modern AR elements in a museum context, this paper proposes the use of additional game and educational elements in the core AR application in order to enhance the overall on-the-spot museum visitor’s experience. An agile AR application design methodology was followed by taking into account the needs of small-to-medium sized real-world museums. Moreover, a heuristic evaluation protocol was applied by a group of experts in order to test the proof-of-concept AR application, in which some novel elements were proposed such as the AR quiz game. The main findings indicate that enhanced AR experiences in museum settings can make a nice fit with the user environment, physical and perceptual abilities, known metaphors, and user position and motion in 3D space. Moreover, AR services can be provided under a minimum distraction and physical effort. As a conclusion, AR technologies are mature enough to be standardized for museum usage, while the audience seems to be ready to take advantage of the related enhanced museum experiences to maximize both user satisfaction and learning outcomes. |
first_indexed | 2024-03-10T15:03:24Z |
format | Article |
id | doaj.art-c98a508e3d314071b2a314c639540ea5 |
institution | Directory Open Access Journal |
issn | 2076-3417 |
language | English |
last_indexed | 2024-03-10T15:03:24Z |
publishDate | 2020-11-01 |
publisher | MDPI AG |
record_format | Article |
series | Applied Sciences |
spelling | doaj.art-c98a508e3d314071b2a314c639540ea52023-11-20T20:01:13ZengMDPI AGApplied Sciences2076-34172020-11-011021786810.3390/app10217868A Gamified Augmented Reality Application for Digital Heritage and TourismIoannis Paliokas0Athanasios T. Patenidis1Eirini E. Mitsopoulou2Christina Tsita3George Pehlivanides4Elli Karyati5Spyros Tsafaras6Evangelos A. Stathopoulos7Alexandros Kokkalas8Sotiris Diplaris9Georgios Meditskos10Stefanos Vrochidis11Eleana Tasiopoulou12Christodoulos Riggas13Konstantinos Votis14Ioannis Kompatsiaris15Dimitrios Tzovaras16Information Technologies Institute, Centre for Research & Technology Hellas, 57001 Thermi, GreeceInformation Technologies Institute, Centre for Research & Technology Hellas, 57001 Thermi, GreeceInformation Technologies Institute, Centre for Research & Technology Hellas, 57001 Thermi, GreeceInformation Technologies Institute, Centre for Research & Technology Hellas, 57001 Thermi, GreeceInteraction Department, Tetragon S.A., 54641 Thessaloniki, GreeceInteraction Department, Tetragon S.A., 54641 Thessaloniki, GreeceInteraction Department, Tetragon S.A., 54641 Thessaloniki, GreeceInformation Technologies Institute, Centre for Research & Technology Hellas, 57001 Thermi, GreeceInformation Technologies Institute, Centre for Research & Technology Hellas, 57001 Thermi, GreeceInformation Technologies Institute, Centre for Research & Technology Hellas, 57001 Thermi, GreeceInformation Technologies Institute, Centre for Research & Technology Hellas, 57001 Thermi, GreeceInformation Technologies Institute, Centre for Research & Technology Hellas, 57001 Thermi, GreeceResearch and Educational Programs Department, Piraeus Bank Group Cultural Foundation, 10558 Athens, GreeceResearch and Educational Programs Department, Piraeus Bank Group Cultural Foundation, 10558 Athens, GreeceInformation Technologies Institute, Centre for Research & Technology Hellas, 57001 Thermi, GreeceInformation Technologies Institute, Centre for Research & Technology Hellas, 57001 Thermi, GreeceInformation Technologies Institute, Centre for Research & Technology Hellas, 57001 Thermi, GreeceAlthough Augmented Reality (AR) technology has entered many market and knowledge domains such as games and leisure activities, it remains rather limited in digital heritage. After studying the potentiality of using modern AR elements in a museum context, this paper proposes the use of additional game and educational elements in the core AR application in order to enhance the overall on-the-spot museum visitor’s experience. An agile AR application design methodology was followed by taking into account the needs of small-to-medium sized real-world museums. Moreover, a heuristic evaluation protocol was applied by a group of experts in order to test the proof-of-concept AR application, in which some novel elements were proposed such as the AR quiz game. The main findings indicate that enhanced AR experiences in museum settings can make a nice fit with the user environment, physical and perceptual abilities, known metaphors, and user position and motion in 3D space. Moreover, AR services can be provided under a minimum distraction and physical effort. As a conclusion, AR technologies are mature enough to be standardized for museum usage, while the audience seems to be ready to take advantage of the related enhanced museum experiences to maximize both user satisfaction and learning outcomes.https://www.mdpi.com/2076-3417/10/21/7868augmented realitygamesdigital heritagemuseumsusability evaluation |
spellingShingle | Ioannis Paliokas Athanasios T. Patenidis Eirini E. Mitsopoulou Christina Tsita George Pehlivanides Elli Karyati Spyros Tsafaras Evangelos A. Stathopoulos Alexandros Kokkalas Sotiris Diplaris Georgios Meditskos Stefanos Vrochidis Eleana Tasiopoulou Christodoulos Riggas Konstantinos Votis Ioannis Kompatsiaris Dimitrios Tzovaras A Gamified Augmented Reality Application for Digital Heritage and Tourism Applied Sciences augmented reality games digital heritage museums usability evaluation |
title | A Gamified Augmented Reality Application for Digital Heritage and Tourism |
title_full | A Gamified Augmented Reality Application for Digital Heritage and Tourism |
title_fullStr | A Gamified Augmented Reality Application for Digital Heritage and Tourism |
title_full_unstemmed | A Gamified Augmented Reality Application for Digital Heritage and Tourism |
title_short | A Gamified Augmented Reality Application for Digital Heritage and Tourism |
title_sort | gamified augmented reality application for digital heritage and tourism |
topic | augmented reality games digital heritage museums usability evaluation |
url | https://www.mdpi.com/2076-3417/10/21/7868 |
work_keys_str_mv | AT ioannispaliokas agamifiedaugmentedrealityapplicationfordigitalheritageandtourism AT athanasiostpatenidis agamifiedaugmentedrealityapplicationfordigitalheritageandtourism AT eiriniemitsopoulou agamifiedaugmentedrealityapplicationfordigitalheritageandtourism AT christinatsita agamifiedaugmentedrealityapplicationfordigitalheritageandtourism AT georgepehlivanides agamifiedaugmentedrealityapplicationfordigitalheritageandtourism AT ellikaryati agamifiedaugmentedrealityapplicationfordigitalheritageandtourism AT spyrostsafaras agamifiedaugmentedrealityapplicationfordigitalheritageandtourism AT evangelosastathopoulos agamifiedaugmentedrealityapplicationfordigitalheritageandtourism AT alexandroskokkalas agamifiedaugmentedrealityapplicationfordigitalheritageandtourism AT sotirisdiplaris agamifiedaugmentedrealityapplicationfordigitalheritageandtourism AT georgiosmeditskos agamifiedaugmentedrealityapplicationfordigitalheritageandtourism AT stefanosvrochidis agamifiedaugmentedrealityapplicationfordigitalheritageandtourism AT eleanatasiopoulou agamifiedaugmentedrealityapplicationfordigitalheritageandtourism AT christodoulosriggas agamifiedaugmentedrealityapplicationfordigitalheritageandtourism AT konstantinosvotis agamifiedaugmentedrealityapplicationfordigitalheritageandtourism AT ioanniskompatsiaris agamifiedaugmentedrealityapplicationfordigitalheritageandtourism AT dimitriostzovaras agamifiedaugmentedrealityapplicationfordigitalheritageandtourism AT ioannispaliokas gamifiedaugmentedrealityapplicationfordigitalheritageandtourism AT athanasiostpatenidis gamifiedaugmentedrealityapplicationfordigitalheritageandtourism AT eiriniemitsopoulou gamifiedaugmentedrealityapplicationfordigitalheritageandtourism AT christinatsita gamifiedaugmentedrealityapplicationfordigitalheritageandtourism AT georgepehlivanides gamifiedaugmentedrealityapplicationfordigitalheritageandtourism AT ellikaryati gamifiedaugmentedrealityapplicationfordigitalheritageandtourism AT spyrostsafaras gamifiedaugmentedrealityapplicationfordigitalheritageandtourism AT evangelosastathopoulos gamifiedaugmentedrealityapplicationfordigitalheritageandtourism AT alexandroskokkalas gamifiedaugmentedrealityapplicationfordigitalheritageandtourism AT sotirisdiplaris gamifiedaugmentedrealityapplicationfordigitalheritageandtourism AT georgiosmeditskos gamifiedaugmentedrealityapplicationfordigitalheritageandtourism AT stefanosvrochidis gamifiedaugmentedrealityapplicationfordigitalheritageandtourism AT eleanatasiopoulou gamifiedaugmentedrealityapplicationfordigitalheritageandtourism AT christodoulosriggas gamifiedaugmentedrealityapplicationfordigitalheritageandtourism AT konstantinosvotis gamifiedaugmentedrealityapplicationfordigitalheritageandtourism AT ioanniskompatsiaris gamifiedaugmentedrealityapplicationfordigitalheritageandtourism AT dimitriostzovaras gamifiedaugmentedrealityapplicationfordigitalheritageandtourism |