A Gamified Augmented Reality Application for Digital Heritage and Tourism
Although Augmented Reality (AR) technology has entered many market and knowledge domains such as games and leisure activities, it remains rather limited in digital heritage. After studying the potentiality of using modern AR elements in a museum context, this paper proposes the use of additional gam...
Main Authors: | Ioannis Paliokas, Athanasios T. Patenidis, Eirini E. Mitsopoulou, Christina Tsita, George Pehlivanides, Elli Karyati, Spyros Tsafaras, Evangelos A. Stathopoulos, Alexandros Kokkalas, Sotiris Diplaris, Georgios Meditskos, Stefanos Vrochidis, Eleana Tasiopoulou, Christodoulos Riggas, Konstantinos Votis, Ioannis Kompatsiaris, Dimitrios Tzovaras |
---|---|
Format: | Article |
Language: | English |
Published: |
MDPI AG
2020-11-01
|
Series: | Applied Sciences |
Subjects: | |
Online Access: | https://www.mdpi.com/2076-3417/10/21/7868 |
Similar Items
-
A Query Expansion Benchmark on Social Media Information Retrieval: Which Methodology Performs Best and Aligns with Semantics?
by: Evangelos A. Stathopoulos, et al.
Published: (2023-06-01) -
Multi-Sensors for Human Activity Recognition
by: Athina Tsanousa, et al.
Published: (2023-05-01) -
Graph Theoretical Analysis of EEG Functional Connectivity Patterns and Fusion with Physiological Signals for Emotion Recognition
by: Vasileios-Rafail Xefteris, et al.
Published: (2022-10-01) -
Combining RSSI and Accelerometer Features for Room-Level Localization
by: Athina Tsanousa, et al.
Published: (2021-04-01) -
A Semantic Framework for Decision Making in Forest Fire Emergencies
by: Panagiota Masa, et al.
Published: (2023-08-01)