Utilizing GPGPU in Computer Emulation

The article deals with the idea of computer emulation using the GPGPU technology in order to get performance improvements. Basic assumptions for using stream processing in computer emulation effectively are discussed and the structure of an emulator, together with the emulation technique are propose...

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Bibliographic Details
Main Authors: Peter Jakubco, Slavomir Simonak
Format: Article
Language:English
Published: University of Zagreb, Faculty of organization and informatics 2012-06-01
Series:Journal of Information and Organizational Sciences
Subjects:
Online Access:http://jios.foi.hr/index.php/jios/article/view/225
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author Peter Jakubco
Slavomir Simonak
author_facet Peter Jakubco
Slavomir Simonak
author_sort Peter Jakubco
collection DOAJ
description The article deals with the idea of computer emulation using the GPGPU technology in order to get performance improvements. Basic assumptions for using stream processing in computer emulation effectively are discussed and the structure of an emulator, together with the emulation technique are proposed. The emulator structure, in this case, is of distributed nature, so the communication issues are treated too. As an example demonstrating the viability of the proposal, Random Access Machine (RAM) emulator is given within the paper.
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spelling doaj.art-ca5edf4b1ca04864b3a0e203803024d02022-12-21T22:37:33ZengUniversity of Zagreb, Faculty of organization and informaticsJournal of Information and Organizational Sciences1846-33121846-94182012-06-01361657Utilizing GPGPU in Computer EmulationPeter Jakubco0Slavomir Simonak1Technical University of Kosice Faculty of Electrical Engineering and Informatics Department of Computers and InformaticsTechnical University of Kosice Faculty of Electrical Engineering and Informatics Department of Computers and InformaticsThe article deals with the idea of computer emulation using the GPGPU technology in order to get performance improvements. Basic assumptions for using stream processing in computer emulation effectively are discussed and the structure of an emulator, together with the emulation technique are proposed. The emulator structure, in this case, is of distributed nature, so the communication issues are treated too. As an example demonstrating the viability of the proposal, Random Access Machine (RAM) emulator is given within the paper.http://jios.foi.hr/index.php/jios/article/view/225Emulation, GPGPU, OpenCL, RAM, stream processing
spellingShingle Peter Jakubco
Slavomir Simonak
Utilizing GPGPU in Computer Emulation
Journal of Information and Organizational Sciences
Emulation, GPGPU, OpenCL, RAM, stream processing
title Utilizing GPGPU in Computer Emulation
title_full Utilizing GPGPU in Computer Emulation
title_fullStr Utilizing GPGPU in Computer Emulation
title_full_unstemmed Utilizing GPGPU in Computer Emulation
title_short Utilizing GPGPU in Computer Emulation
title_sort utilizing gpgpu in computer emulation
topic Emulation, GPGPU, OpenCL, RAM, stream processing
url http://jios.foi.hr/index.php/jios/article/view/225
work_keys_str_mv AT peterjakubco utilizinggpgpuincomputeremulation
AT slavomirsimonak utilizinggpgpuincomputeremulation