(Not) Playing Games: Player-Produced Walkthroughs as Archival Documents of Digital Gameplay

The subject of digital game preservation is one that has moved up the research agenda in recent years with a number of international projects, such as KEEP and Preserving Virtual Worlds, highlighting and seeking to address the impact of media decay, hardware and software obsolescence through differe...

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Bibliographic Details
Main Author: James Newman
Format: Article
Language:English
Published: University of Edinburgh 2011-08-01
Series:International Journal of Digital Curation
Online Access:http://129.215.67.233:80/ijdc/article/view/206

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