The integration of digital twin and serious game framework for new normal virtual urban exploration and social interaction

COVID-19 has disconnected humanity, reduced social interaction in physical urban areas, and led to the new normal, which describes the anticipated changes in human life and professionals due to the impact of the pandemic. In addition, as part of digital transformation, the post-pandemic New Normal i...

Full description

Bibliographic Details
Main Authors: Sheng-ming Wang, Lan Hong Vu
Format: Article
Language:English
Published: Elsevier 2023-06-01
Series:Journal of Urban Management
Subjects:
Online Access:http://www.sciencedirect.com/science/article/pii/S2226585623000225
_version_ 1827941005097172992
author Sheng-ming Wang
Lan Hong Vu
author_facet Sheng-ming Wang
Lan Hong Vu
author_sort Sheng-ming Wang
collection DOAJ
description COVID-19 has disconnected humanity, reduced social interaction in physical urban areas, and led to the new normal, which describes the anticipated changes in human life and professionals due to the impact of the pandemic. In addition, as part of digital transformation, the post-pandemic New Normal includes accelerating digital solutions and new standards for virtual urban exploration and planning. This study applies the concept of digital twin and serious game design and uses Minecraft, a game-based platform that inspires creative, inclusive learning through play, for virtual urban exploration and the development of social interaction among participants. Dadaocheng, a historical area of Taipei city, is then studied as a case study with the Geoboxers application to develop the prototype for a co-creation experiment in Minecraft. The prototype development and the results of the experiment are then used in the Analytic Hierarchical Process (AHP) method to evaluate a set of influential criteria proposed in this study through pairwise comparisons by expert panelists. The results of the AHP analysis reveal users' simultaneous preferences for urban planning and social interaction with urban characteristics (22.14%), urban exploration (12.29%), and 3D models (11.97%). Subsequently, the research results showed a need to promote the integration of digital twins and serious game applications as digital tools for urban exploration and social interaction, increasing post-pandemic virtual urban planning and applying new urban design techniques. This study also contributes to the acceleration of digital transformation in urban planning and management.
first_indexed 2024-03-13T09:29:34Z
format Article
id doaj.art-cb0c5a0698894986968f33157b80433c
institution Directory Open Access Journal
issn 2226-5856
language English
last_indexed 2024-03-13T09:29:34Z
publishDate 2023-06-01
publisher Elsevier
record_format Article
series Journal of Urban Management
spelling doaj.art-cb0c5a0698894986968f33157b80433c2023-05-26T04:21:37ZengElsevierJournal of Urban Management2226-58562023-06-01122168181The integration of digital twin and serious game framework for new normal virtual urban exploration and social interactionSheng-ming Wang0Lan Hong Vu1Department of Interaction Design, National Taipei University of Technology, No. 1, Section 3, Zhongxiao E Rd, 106, Taipei, TaiwanDoctoral Program in Design, College of Design, National Taipei University of Technology, No. 1, Section 3, Zhongxiao E Rd, 106, Taipei, Taiwan; Corresponding author.COVID-19 has disconnected humanity, reduced social interaction in physical urban areas, and led to the new normal, which describes the anticipated changes in human life and professionals due to the impact of the pandemic. In addition, as part of digital transformation, the post-pandemic New Normal includes accelerating digital solutions and new standards for virtual urban exploration and planning. This study applies the concept of digital twin and serious game design and uses Minecraft, a game-based platform that inspires creative, inclusive learning through play, for virtual urban exploration and the development of social interaction among participants. Dadaocheng, a historical area of Taipei city, is then studied as a case study with the Geoboxers application to develop the prototype for a co-creation experiment in Minecraft. The prototype development and the results of the experiment are then used in the Analytic Hierarchical Process (AHP) method to evaluate a set of influential criteria proposed in this study through pairwise comparisons by expert panelists. The results of the AHP analysis reveal users' simultaneous preferences for urban planning and social interaction with urban characteristics (22.14%), urban exploration (12.29%), and 3D models (11.97%). Subsequently, the research results showed a need to promote the integration of digital twins and serious game applications as digital tools for urban exploration and social interaction, increasing post-pandemic virtual urban planning and applying new urban design techniques. This study also contributes to the acceleration of digital transformation in urban planning and management.http://www.sciencedirect.com/science/article/pii/S2226585623000225COVID-19New normalSerious gameDigital twinVirtual urban exploration and social interactionUrban planning
spellingShingle Sheng-ming Wang
Lan Hong Vu
The integration of digital twin and serious game framework for new normal virtual urban exploration and social interaction
Journal of Urban Management
COVID-19
New normal
Serious game
Digital twin
Virtual urban exploration and social interaction
Urban planning
title The integration of digital twin and serious game framework for new normal virtual urban exploration and social interaction
title_full The integration of digital twin and serious game framework for new normal virtual urban exploration and social interaction
title_fullStr The integration of digital twin and serious game framework for new normal virtual urban exploration and social interaction
title_full_unstemmed The integration of digital twin and serious game framework for new normal virtual urban exploration and social interaction
title_short The integration of digital twin and serious game framework for new normal virtual urban exploration and social interaction
title_sort integration of digital twin and serious game framework for new normal virtual urban exploration and social interaction
topic COVID-19
New normal
Serious game
Digital twin
Virtual urban exploration and social interaction
Urban planning
url http://www.sciencedirect.com/science/article/pii/S2226585623000225
work_keys_str_mv AT shengmingwang theintegrationofdigitaltwinandseriousgameframeworkfornewnormalvirtualurbanexplorationandsocialinteraction
AT lanhongvu theintegrationofdigitaltwinandseriousgameframeworkfornewnormalvirtualurbanexplorationandsocialinteraction
AT shengmingwang integrationofdigitaltwinandseriousgameframeworkfornewnormalvirtualurbanexplorationandsocialinteraction
AT lanhongvu integrationofdigitaltwinandseriousgameframeworkfornewnormalvirtualurbanexplorationandsocialinteraction