Monte Carlo Methods for the Shapley–Shubik Power Index

This paper deals with the problem of calculating the Shapley–Shubik power index in weighted majority games. We propose an efficient Monte Carlo algorithm based on an implicit hierarchical structure of permutations of players. Our algorithm outputs a vector of power indices preserving the monotonicit...

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Main Authors: Yuto Ushioda, Masato Tanaka, Tomomi Matsui
Format: Article
Language:English
Published: MDPI AG 2022-06-01
Series:Games
Subjects:
Online Access:https://www.mdpi.com/2073-4336/13/3/44
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author Yuto Ushioda
Masato Tanaka
Tomomi Matsui
author_facet Yuto Ushioda
Masato Tanaka
Tomomi Matsui
author_sort Yuto Ushioda
collection DOAJ
description This paper deals with the problem of calculating the Shapley–Shubik power index in weighted majority games. We propose an efficient Monte Carlo algorithm based on an implicit hierarchical structure of permutations of players. Our algorithm outputs a vector of power indices preserving the monotonicity, with respect to the voting weights. We show that our algorithm reduces the required number of samples, compared with the naive algorithm.
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spelling doaj.art-cb6ff67149134f2497c222552d71b1762023-11-23T16:44:27ZengMDPI AGGames2073-43362022-06-011334410.3390/g13030044Monte Carlo Methods for the Shapley–Shubik Power IndexYuto Ushioda0Masato Tanaka1Tomomi Matsui2Graduate School of Engineering, Tokyo Institute of Technology, Ookayama, Meguro-ku, Tokyo 152-8552, JapanGraduate School of Engineering, Tokyo Institute of Technology, Ookayama, Meguro-ku, Tokyo 152-8552, JapanGraduate School of Engineering, Tokyo Institute of Technology, Ookayama, Meguro-ku, Tokyo 152-8552, JapanThis paper deals with the problem of calculating the Shapley–Shubik power index in weighted majority games. We propose an efficient Monte Carlo algorithm based on an implicit hierarchical structure of permutations of players. Our algorithm outputs a vector of power indices preserving the monotonicity, with respect to the voting weights. We show that our algorithm reduces the required number of samples, compared with the naive algorithm.https://www.mdpi.com/2073-4336/13/3/44voting gameweighted majority gamepower indexMonte Carlo algorithm
spellingShingle Yuto Ushioda
Masato Tanaka
Tomomi Matsui
Monte Carlo Methods for the Shapley–Shubik Power Index
Games
voting game
weighted majority game
power index
Monte Carlo algorithm
title Monte Carlo Methods for the Shapley–Shubik Power Index
title_full Monte Carlo Methods for the Shapley–Shubik Power Index
title_fullStr Monte Carlo Methods for the Shapley–Shubik Power Index
title_full_unstemmed Monte Carlo Methods for the Shapley–Shubik Power Index
title_short Monte Carlo Methods for the Shapley–Shubik Power Index
title_sort monte carlo methods for the shapley shubik power index
topic voting game
weighted majority game
power index
Monte Carlo algorithm
url https://www.mdpi.com/2073-4336/13/3/44
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