Immersive Media-Based Tourism Emerging Challenge of VR Addiction Among Generation Z

The virtual reality (VR) applications in entertainment and tourism industry have become growingly intense among generation Z. Interestingly, some pilot research on tourism studied concluded the positive impact of its flow experience on adoption of VR tourism, which is also driving the risk of immers...

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Main Authors: Saba Saneinia, Rongting Zhou, Ali Gholizadeh, Fahad Asmi
Format: Article
Language:English
Published: Frontiers Media S.A. 2022-07-01
Series:Frontiers in Public Health
Subjects:
Online Access:https://www.frontiersin.org/articles/10.3389/fpubh.2022.833658/full
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author Saba Saneinia
Saba Saneinia
Rongting Zhou
Rongting Zhou
Ali Gholizadeh
Fahad Asmi
Fahad Asmi
author_facet Saba Saneinia
Saba Saneinia
Rongting Zhou
Rongting Zhou
Ali Gholizadeh
Fahad Asmi
Fahad Asmi
author_sort Saba Saneinia
collection DOAJ
description The virtual reality (VR) applications in entertainment and tourism industry have become growingly intense among generation Z. Interestingly, some pilot research on tourism studied concluded the positive impact of its flow experience on adoption of VR tourism, which is also driving the risk of immersive addictive. In the context of tourism and information and communication technology (ICT)-based innovation, there is a lack of immersive addictive behavior (IAB)-related literature. In addition, during the currently ongoing pandemic crisis, VR technology has gained particular importance in the tourism industry among generation Z. The present venture underlines the mechanism of IAB, investigates the VR addiction while underlining the cognitive abilities of individuals. This study applies empirical framework of cognitive–behavioral model. Results demonstrate that in the case of VR tourism, the immersive experience (presence and flow) determines the addictive behavior. Furthermore, VR imagery (VI), psychological curiosity (PC), and VR convenience (VRC) have significant influence on the VR presence and immersive flow. Moreover, the practical and theoretical implications have been discussed in the current research to prevent IAB.
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spelling doaj.art-cbb11eaeacc3409cb46b573477aeeee72022-12-22T01:28:35ZengFrontiers Media S.A.Frontiers in Public Health2296-25652022-07-011010.3389/fpubh.2022.833658833658Immersive Media-Based Tourism Emerging Challenge of VR Addiction Among Generation ZSaba Saneinia0Saba Saneinia1Rongting Zhou2Rongting Zhou3Ali Gholizadeh4Fahad Asmi5Fahad Asmi6School of Public Affairs, University of Science and Technology of China, Hefei, ChinaKey Laboratory of Immersive Media Technology (Anhui Xinhua Media Co, Ltd.), Ministry of Culture and Tourism, Hefei, ChinaKey Laboratory of Immersive Media Technology (Anhui Xinhua Media Co, Ltd.), Ministry of Culture and Tourism, Hefei, ChinaSchool of Humanities and Social Science, University of Science and Technology of China, Hefei, ChinaSharif University of Technology, Tehran, IranKey Laboratory of Immersive Media Technology (Anhui Xinhua Media Co, Ltd.), Ministry of Culture and Tourism, Hefei, ChinaDepartment of Communication of Science and Technology, University of Science and Technology of China, Hefei, ChinaThe virtual reality (VR) applications in entertainment and tourism industry have become growingly intense among generation Z. Interestingly, some pilot research on tourism studied concluded the positive impact of its flow experience on adoption of VR tourism, which is also driving the risk of immersive addictive. In the context of tourism and information and communication technology (ICT)-based innovation, there is a lack of immersive addictive behavior (IAB)-related literature. In addition, during the currently ongoing pandemic crisis, VR technology has gained particular importance in the tourism industry among generation Z. The present venture underlines the mechanism of IAB, investigates the VR addiction while underlining the cognitive abilities of individuals. This study applies empirical framework of cognitive–behavioral model. Results demonstrate that in the case of VR tourism, the immersive experience (presence and flow) determines the addictive behavior. Furthermore, VR imagery (VI), psychological curiosity (PC), and VR convenience (VRC) have significant influence on the VR presence and immersive flow. Moreover, the practical and theoretical implications have been discussed in the current research to prevent IAB.https://www.frontiersin.org/articles/10.3389/fpubh.2022.833658/fullimmersive addictive behaviorVR self-efficacyimmersive flowcognitive behavioral frameworktourismgeneration Z
spellingShingle Saba Saneinia
Saba Saneinia
Rongting Zhou
Rongting Zhou
Ali Gholizadeh
Fahad Asmi
Fahad Asmi
Immersive Media-Based Tourism Emerging Challenge of VR Addiction Among Generation Z
Frontiers in Public Health
immersive addictive behavior
VR self-efficacy
immersive flow
cognitive behavioral framework
tourism
generation Z
title Immersive Media-Based Tourism Emerging Challenge of VR Addiction Among Generation Z
title_full Immersive Media-Based Tourism Emerging Challenge of VR Addiction Among Generation Z
title_fullStr Immersive Media-Based Tourism Emerging Challenge of VR Addiction Among Generation Z
title_full_unstemmed Immersive Media-Based Tourism Emerging Challenge of VR Addiction Among Generation Z
title_short Immersive Media-Based Tourism Emerging Challenge of VR Addiction Among Generation Z
title_sort immersive media based tourism emerging challenge of vr addiction among generation z
topic immersive addictive behavior
VR self-efficacy
immersive flow
cognitive behavioral framework
tourism
generation Z
url https://www.frontiersin.org/articles/10.3389/fpubh.2022.833658/full
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