Le designer de jeux vidéo comme agent d’évolution à l’ère du jeu casual
This article aims to demonstrate the importance of video game designers as agent of progress. This work is based on a study whose main purpose is to better define casual games while using the video game designers' professional knowledge. During the course of the study, it became clear that the...
Main Author: | |
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Format: | Article |
Language: | fra |
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Laboratoire Experice
2015-10-01
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Series: | Sciences du Jeu |
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Online Access: | http://journals.openedition.org/sdj/474 |
_version_ | 1828333491621724160 |
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author | Laureline Chiapello |
author_facet | Laureline Chiapello |
author_sort | Laureline Chiapello |
collection | DOAJ |
description | This article aims to demonstrate the importance of video game designers as agent of progress. This work is based on a study whose main purpose is to better define casual games while using the video game designers' professional knowledge. During the course of the study, it became clear that the game design practices have been evolving over time. Due to the scarcity of existing information on the role of designers in the scientific literature, it seemed appropriate to explore this lack. The results show the presence of an intriguing phenomenon: the problems related to casual games seem to have a direct impact on the role the designers play; and this role is critical to our understanding of the evolution of video games. |
first_indexed | 2024-04-13T21:20:45Z |
format | Article |
id | doaj.art-cdd8b1bf01bd460185f06543f21bbdfc |
institution | Directory Open Access Journal |
issn | 2269-2657 |
language | fra |
last_indexed | 2024-04-13T21:20:45Z |
publishDate | 2015-10-01 |
publisher | Laboratoire Experice |
record_format | Article |
series | Sciences du Jeu |
spelling | doaj.art-cdd8b1bf01bd460185f06543f21bbdfc2022-12-22T02:29:31ZfraLaboratoire ExpericeSciences du Jeu2269-26572015-10-01410.4000/sdj.474Le designer de jeux vidéo comme agent d’évolution à l’ère du jeu casualLaureline ChiapelloThis article aims to demonstrate the importance of video game designers as agent of progress. This work is based on a study whose main purpose is to better define casual games while using the video game designers' professional knowledge. During the course of the study, it became clear that the game design practices have been evolving over time. Due to the scarcity of existing information on the role of designers in the scientific literature, it seemed appropriate to explore this lack. The results show the presence of an intriguing phenomenon: the problems related to casual games seem to have a direct impact on the role the designers play; and this role is critical to our understanding of the evolution of video games.http://journals.openedition.org/sdj/474video game designdesign practicedesigner roleprofessional knowledgeinstrumental playercasual game |
spellingShingle | Laureline Chiapello Le designer de jeux vidéo comme agent d’évolution à l’ère du jeu casual Sciences du Jeu video game design design practice designer role professional knowledge instrumental player casual game |
title | Le designer de jeux vidéo comme agent d’évolution à l’ère du jeu casual |
title_full | Le designer de jeux vidéo comme agent d’évolution à l’ère du jeu casual |
title_fullStr | Le designer de jeux vidéo comme agent d’évolution à l’ère du jeu casual |
title_full_unstemmed | Le designer de jeux vidéo comme agent d’évolution à l’ère du jeu casual |
title_short | Le designer de jeux vidéo comme agent d’évolution à l’ère du jeu casual |
title_sort | le designer de jeux video comme agent d evolution a l ere du jeu casual |
topic | video game design design practice designer role professional knowledge instrumental player casual game |
url | http://journals.openedition.org/sdj/474 |
work_keys_str_mv | AT laurelinechiapello ledesignerdejeuxvideocommeagentdevolutionaleredujeucasual |