Effectiveness of Virtual Reality on Attention Training for Elementary School Students
This study is aimed at investigating the effectiveness of virtual reality (VR) on attention training for elementary school students. A pre-test and post-test design of the quasi-experimental method was adopted and 66 third and fourth graders from an elementary school in Hsinchu, Taiwan were used as...
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Format: | Article |
Language: | English |
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MDPI AG
2022-07-01
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Series: | Systems |
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Online Access: | https://www.mdpi.com/2079-8954/10/4/104 |
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author | Wernhuar Tarng I-Chun Pan Kuo-Liang Ou |
author_facet | Wernhuar Tarng I-Chun Pan Kuo-Liang Ou |
author_sort | Wernhuar Tarng |
collection | DOAJ |
description | This study is aimed at investigating the effectiveness of virtual reality (VR) on attention training for elementary school students. A pre-test and post-test design of the quasi-experimental method was adopted and 66 third and fourth graders from an elementary school in Hsinchu, Taiwan were used as experimental subjects, divided into a control group and experimental group. The former used the computerized Attention Process Training (APT) system and the latter used the proposed VR system for attention training, both for two weeks. The attention scale for elementary school children was used to evaluate the participant’s attention before and after training, including the dimensions of focused attention, sustained attention, selective attention, alternating attention, and divided attention. A questionnaire survey was conducted to measure the learning anxiety and cognitive load during the training process. The experimental results indicated: (1) The overall attention was significantly improved after the training process for both groups, and the VR system was more effective than the computerized APT in improving children’s attention. (2) The questionnaire results showed that the experimental group had lower learning anxiety and cognitive load than the control group. According to the experimental results, VR training is more effective in improving the attention of participants while reducing their learning anxiety and cognitive load. Therefore, it is a useful tool for attention training in elementary schools. |
first_indexed | 2024-03-09T03:46:48Z |
format | Article |
id | doaj.art-ce26bdba25fe4dea9fbde17ad24bd761 |
institution | Directory Open Access Journal |
issn | 2079-8954 |
language | English |
last_indexed | 2024-03-09T03:46:48Z |
publishDate | 2022-07-01 |
publisher | MDPI AG |
record_format | Article |
series | Systems |
spelling | doaj.art-ce26bdba25fe4dea9fbde17ad24bd7612023-12-03T14:34:12ZengMDPI AGSystems2079-89542022-07-0110410410.3390/systems10040104Effectiveness of Virtual Reality on Attention Training for Elementary School StudentsWernhuar Tarng0I-Chun Pan1Kuo-Liang Ou2Institute of Learning Sciences and Technologies, National Tsing Hua University, Hsinchu 30013, TaiwanInstitute of Learning Sciences and Technologies, National Tsing Hua University, Hsinchu 30013, TaiwanInstitute of Learning Sciences and Technologies, National Tsing Hua University, Hsinchu 30013, TaiwanThis study is aimed at investigating the effectiveness of virtual reality (VR) on attention training for elementary school students. A pre-test and post-test design of the quasi-experimental method was adopted and 66 third and fourth graders from an elementary school in Hsinchu, Taiwan were used as experimental subjects, divided into a control group and experimental group. The former used the computerized Attention Process Training (APT) system and the latter used the proposed VR system for attention training, both for two weeks. The attention scale for elementary school children was used to evaluate the participant’s attention before and after training, including the dimensions of focused attention, sustained attention, selective attention, alternating attention, and divided attention. A questionnaire survey was conducted to measure the learning anxiety and cognitive load during the training process. The experimental results indicated: (1) The overall attention was significantly improved after the training process for both groups, and the VR system was more effective than the computerized APT in improving children’s attention. (2) The questionnaire results showed that the experimental group had lower learning anxiety and cognitive load than the control group. According to the experimental results, VR training is more effective in improving the attention of participants while reducing their learning anxiety and cognitive load. Therefore, it is a useful tool for attention training in elementary schools.https://www.mdpi.com/2079-8954/10/4/104virtual reality (VR)Attention Process Training (APT)training effectivenesslearning anxietycognitive load |
spellingShingle | Wernhuar Tarng I-Chun Pan Kuo-Liang Ou Effectiveness of Virtual Reality on Attention Training for Elementary School Students Systems virtual reality (VR) Attention Process Training (APT) training effectiveness learning anxiety cognitive load |
title | Effectiveness of Virtual Reality on Attention Training for Elementary School Students |
title_full | Effectiveness of Virtual Reality on Attention Training for Elementary School Students |
title_fullStr | Effectiveness of Virtual Reality on Attention Training for Elementary School Students |
title_full_unstemmed | Effectiveness of Virtual Reality on Attention Training for Elementary School Students |
title_short | Effectiveness of Virtual Reality on Attention Training for Elementary School Students |
title_sort | effectiveness of virtual reality on attention training for elementary school students |
topic | virtual reality (VR) Attention Process Training (APT) training effectiveness learning anxiety cognitive load |
url | https://www.mdpi.com/2079-8954/10/4/104 |
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