Vocational Training in Virtual Reality: A Case Study Using the 4C/ID Model

Virtual reality (VR) is an emerging technology with a variety of potential benefits for vocational training. Therefore, this paper presents a VR training based on the highly validated 4C/ID model to train vocational competencies in the field of vehicle painting. The following 4C/ID components were d...

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Main Author: Miriam Mulders
Format: Article
Language:English
Published: MDPI AG 2022-06-01
Series:Multimodal Technologies and Interaction
Subjects:
Online Access:https://www.mdpi.com/2414-4088/6/7/49
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author Miriam Mulders
author_facet Miriam Mulders
author_sort Miriam Mulders
collection DOAJ
description Virtual reality (VR) is an emerging technology with a variety of potential benefits for vocational training. Therefore, this paper presents a VR training based on the highly validated 4C/ID model to train vocational competencies in the field of vehicle painting. The following 4C/ID components were designed using the associated 10 step approach: learning tasks, supportive information, procedural information, and part-task practice. The paper describes the instructional design process including an elaborated blueprint for a VR training application for aspiring vehicle painters. We explain the model’s principles and features and their suitability for designing a VR vocational training that fosters integrated competence acquisition. Following the methodology of design-based research, several research methods (e.g., a target group analysis) and the ongoing development of prototypes enabled agile process structures. Results indicate that the 4C/ID model and the 10 step approach promote the instructional design process using VR in vocational training. Implementation and methodological issues that arose during the design process (e.g., limited time within VR) are adequately discussed in the article.
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spelling doaj.art-d08559ca44b5496995df96818b16134e2023-12-03T12:02:51ZengMDPI AGMultimodal Technologies and Interaction2414-40882022-06-01674910.3390/mti6070049Vocational Training in Virtual Reality: A Case Study Using the 4C/ID ModelMiriam Mulders0Educational Media and Knowledge Management, University of Duisburg-Essen, Universitätsstraße 2, 45127 Essen, GermanyVirtual reality (VR) is an emerging technology with a variety of potential benefits for vocational training. Therefore, this paper presents a VR training based on the highly validated 4C/ID model to train vocational competencies in the field of vehicle painting. The following 4C/ID components were designed using the associated 10 step approach: learning tasks, supportive information, procedural information, and part-task practice. The paper describes the instructional design process including an elaborated blueprint for a VR training application for aspiring vehicle painters. We explain the model’s principles and features and their suitability for designing a VR vocational training that fosters integrated competence acquisition. Following the methodology of design-based research, several research methods (e.g., a target group analysis) and the ongoing development of prototypes enabled agile process structures. Results indicate that the 4C/ID model and the 10 step approach promote the instructional design process using VR in vocational training. Implementation and methodological issues that arose during the design process (e.g., limited time within VR) are adequately discussed in the article.https://www.mdpi.com/2414-4088/6/7/49virtual reality4C/ID modelinstructional designcompetence acquisitionskills acquisitionvocational training
spellingShingle Miriam Mulders
Vocational Training in Virtual Reality: A Case Study Using the 4C/ID Model
Multimodal Technologies and Interaction
virtual reality
4C/ID model
instructional design
competence acquisition
skills acquisition
vocational training
title Vocational Training in Virtual Reality: A Case Study Using the 4C/ID Model
title_full Vocational Training in Virtual Reality: A Case Study Using the 4C/ID Model
title_fullStr Vocational Training in Virtual Reality: A Case Study Using the 4C/ID Model
title_full_unstemmed Vocational Training in Virtual Reality: A Case Study Using the 4C/ID Model
title_short Vocational Training in Virtual Reality: A Case Study Using the 4C/ID Model
title_sort vocational training in virtual reality a case study using the 4c id model
topic virtual reality
4C/ID model
instructional design
competence acquisition
skills acquisition
vocational training
url https://www.mdpi.com/2414-4088/6/7/49
work_keys_str_mv AT miriammulders vocationaltraininginvirtualrealityacasestudyusingthe4cidmodel