Crossing university boundaries: Students' experience of PBL as a new epistemic game

Today, educational trajectories take university students through a range of different institutional and organizational contexts. Many students choose to earn their master’s degree at a university different from their bachelor university. This increased mobility causes many students to cross universi...

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Glavni autor: Kirsten Jæger
Format: Članak
Jezik:Danish
Izdano: Aalborg University Open Publishing 2020-03-01
Serija:Globe
Online pristup:https://somaesthetics.aau.dk/index.php/globe/article/view/4288
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author Kirsten Jæger
author_facet Kirsten Jæger
author_sort Kirsten Jæger
collection DOAJ
description Today, educational trajectories take university students through a range of different institutional and organizational contexts. Many students choose to earn their master’s degree at a university different from their bachelor university. This increased mobility causes many students to cross university borders, both nationally and internationally. While the principles of collaborative learning, student-centered pedagogic approaches, and engagement with real-life problems are now widely applied principles at most universities, and are also promoted through large-scale transnational policy processes such as the Bologna Process, a few universities have demonstrated their strong commitment to such principles by dedicating themselves to the pedagogic approach of problem-based learning (PBL). This commitment may further internal cohesion and the development of a distinct and recognizable identity. In other words, a university’s commitment to the teaching and learning philosophy of PBL creates identity boundaries (Santos & Eisenhardt 2005). This study explores the experience of students who cross these boundaries and make an effort to learn PBL, in other words, to study in a PBL context. Theoretically, PBL is understood as an overarching epistemic game (Perkins 1997; Markauskaite & Goodyear 2017a) that students seek to master. The empirical investigation was carried out at a PBL university that strongly encourages group work. Three focus group interviews were conducted at two different points in the project-writing period: once mid-term, when the project work was ongoing, and at a later point right after the (collective) oral defense of the project work. The findings suggest that while students seek to identify clear and manifest rules of the epistemic game of PBL, supervisors and censors expect students to be able to “learn through design of inquiry” (Markauskaite and Goodyear 2017b), in other words, to make their own choices regarding the epistemic framework.
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spelling doaj.art-d0b47b0dc85b491f8df3463d50a7a2b72024-04-02T06:01:12ZdanAalborg University Open PublishingGlobe2246-88382020-03-019Crossing university boundaries: Students' experience of PBL as a new epistemic gameKirsten Jæger0Aalborg UniversityToday, educational trajectories take university students through a range of different institutional and organizational contexts. Many students choose to earn their master’s degree at a university different from their bachelor university. This increased mobility causes many students to cross university borders, both nationally and internationally. While the principles of collaborative learning, student-centered pedagogic approaches, and engagement with real-life problems are now widely applied principles at most universities, and are also promoted through large-scale transnational policy processes such as the Bologna Process, a few universities have demonstrated their strong commitment to such principles by dedicating themselves to the pedagogic approach of problem-based learning (PBL). This commitment may further internal cohesion and the development of a distinct and recognizable identity. In other words, a university’s commitment to the teaching and learning philosophy of PBL creates identity boundaries (Santos & Eisenhardt 2005). This study explores the experience of students who cross these boundaries and make an effort to learn PBL, in other words, to study in a PBL context. Theoretically, PBL is understood as an overarching epistemic game (Perkins 1997; Markauskaite & Goodyear 2017a) that students seek to master. The empirical investigation was carried out at a PBL university that strongly encourages group work. Three focus group interviews were conducted at two different points in the project-writing period: once mid-term, when the project work was ongoing, and at a later point right after the (collective) oral defense of the project work. The findings suggest that while students seek to identify clear and manifest rules of the epistemic game of PBL, supervisors and censors expect students to be able to “learn through design of inquiry” (Markauskaite and Goodyear 2017b), in other words, to make their own choices regarding the epistemic framework.https://somaesthetics.aau.dk/index.php/globe/article/view/4288
spellingShingle Kirsten Jæger
Crossing university boundaries: Students' experience of PBL as a new epistemic game
Globe
title Crossing university boundaries: Students' experience of PBL as a new epistemic game
title_full Crossing university boundaries: Students' experience of PBL as a new epistemic game
title_fullStr Crossing university boundaries: Students' experience of PBL as a new epistemic game
title_full_unstemmed Crossing university boundaries: Students' experience of PBL as a new epistemic game
title_short Crossing university boundaries: Students' experience of PBL as a new epistemic game
title_sort crossing university boundaries students experience of pbl as a new epistemic game
url https://somaesthetics.aau.dk/index.php/globe/article/view/4288
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