Analysis of the Snake Robot Kinematics with Virtual Reality Visualisation
In this article, we present a novel approach to performing engineering simulation in an interactive environment. A synesthetic design approach is employed, which enables the user to gather information about the system’s behaviour more holistically, at the same time as facilitating interaction with t...
Main Authors: | , , , , |
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Format: | Article |
Language: | English |
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MDPI AG
2023-03-01
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Series: | Sensors |
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Online Access: | https://www.mdpi.com/1424-8220/23/6/3262 |
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author | Anna Sibilska-Mroziewicz Ayesha Hameed Jakub Możaryn Andrzej Ordys Krzysztof Sibilski |
author_facet | Anna Sibilska-Mroziewicz Ayesha Hameed Jakub Możaryn Andrzej Ordys Krzysztof Sibilski |
author_sort | Anna Sibilska-Mroziewicz |
collection | DOAJ |
description | In this article, we present a novel approach to performing engineering simulation in an interactive environment. A synesthetic design approach is employed, which enables the user to gather information about the system’s behaviour more holistically, at the same time as facilitating interaction with the simulated system. The system considered in this work is a snake robot moving on a flat surface. The dynamic simulation of the robot’s movement is realised in dedicated engineering software, whereas this software exchanges information with the 3D visualisation software and a Virtual Reality (VR) headset. Several simulation scenarios have been presented, comparing the proposed method with standard ways for visualising the robot’s motion, such as 2D plots and 3D animations on a computer screen. This illustrates how, in the engineering context, this more immersive experience, allowing the viewer to observe the simulation results and modify the simulation parameters within the VR environment, can facilitate the analysis and design of systems. |
first_indexed | 2024-03-11T05:55:44Z |
format | Article |
id | doaj.art-d2ddafdd90474b2687d8facb169a0e83 |
institution | Directory Open Access Journal |
issn | 1424-8220 |
language | English |
last_indexed | 2024-03-11T05:55:44Z |
publishDate | 2023-03-01 |
publisher | MDPI AG |
record_format | Article |
series | Sensors |
spelling | doaj.art-d2ddafdd90474b2687d8facb169a0e832023-11-17T13:48:14ZengMDPI AGSensors1424-82202023-03-01236326210.3390/s23063262Analysis of the Snake Robot Kinematics with Virtual Reality VisualisationAnna Sibilska-Mroziewicz0Ayesha Hameed1Jakub Możaryn2Andrzej Ordys3Krzysztof Sibilski4Institute of Micromechanics and Photonics, Department of Mechatronics, Warsaw University of Technology, 02-525 Warsaw, PolandInstitute of Automatic Control and Robotics, Department of Mechatronics, Warsaw University of Technology, 02-525 Warsaw, PolandInstitute of Automatic Control and Robotics, Department of Mechatronics, Warsaw University of Technology, 02-525 Warsaw, PolandInstitute of Automatic Control and Robotics, Department of Mechatronics, Warsaw University of Technology, 02-525 Warsaw, PolandAir Force Institute of Technology, 01-494 Warsaw, PolandIn this article, we present a novel approach to performing engineering simulation in an interactive environment. A synesthetic design approach is employed, which enables the user to gather information about the system’s behaviour more holistically, at the same time as facilitating interaction with the simulated system. The system considered in this work is a snake robot moving on a flat surface. The dynamic simulation of the robot’s movement is realised in dedicated engineering software, whereas this software exchanges information with the 3D visualisation software and a Virtual Reality (VR) headset. Several simulation scenarios have been presented, comparing the proposed method with standard ways for visualising the robot’s motion, such as 2D plots and 3D animations on a computer screen. This illustrates how, in the engineering context, this more immersive experience, allowing the viewer to observe the simulation results and modify the simulation parameters within the VR environment, can facilitate the analysis and design of systems.https://www.mdpi.com/1424-8220/23/6/3262Virtual Realitysnake robotsimulation of multi-body systemskinematics |
spellingShingle | Anna Sibilska-Mroziewicz Ayesha Hameed Jakub Możaryn Andrzej Ordys Krzysztof Sibilski Analysis of the Snake Robot Kinematics with Virtual Reality Visualisation Sensors Virtual Reality snake robot simulation of multi-body systems kinematics |
title | Analysis of the Snake Robot Kinematics with Virtual Reality Visualisation |
title_full | Analysis of the Snake Robot Kinematics with Virtual Reality Visualisation |
title_fullStr | Analysis of the Snake Robot Kinematics with Virtual Reality Visualisation |
title_full_unstemmed | Analysis of the Snake Robot Kinematics with Virtual Reality Visualisation |
title_short | Analysis of the Snake Robot Kinematics with Virtual Reality Visualisation |
title_sort | analysis of the snake robot kinematics with virtual reality visualisation |
topic | Virtual Reality snake robot simulation of multi-body systems kinematics |
url | https://www.mdpi.com/1424-8220/23/6/3262 |
work_keys_str_mv | AT annasibilskamroziewicz analysisofthesnakerobotkinematicswithvirtualrealityvisualisation AT ayeshahameed analysisofthesnakerobotkinematicswithvirtualrealityvisualisation AT jakubmozaryn analysisofthesnakerobotkinematicswithvirtualrealityvisualisation AT andrzejordys analysisofthesnakerobotkinematicswithvirtualrealityvisualisation AT krzysztofsibilski analysisofthesnakerobotkinematicswithvirtualrealityvisualisation |