"Gamer-making": discussing identities through game-making
Identities should not be understood as a static, defining trait, but as a temporary articulation performed by diverse people. Based on data generated through the Playing Beowulf project, in which students produced their own games, I present a reflection on the meaning of a gamer identity and how div...
Main Author: | Bruno Henrique de Paula |
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Format: | Article |
Language: | English |
Published: |
University of Glasgow
2016-07-01
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Series: | Press Start |
Subjects: | |
Online Access: | http://press-start.gla.ac.uk/index.php/press-start/article/view/45 |
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