Constructing a Virtual Environment for Multibody Simulation Software Using Photogrammetry

Real-time simulation models based on multibody system dynamics can replicate reality with high accuracy. As real-time models typically describe machines that interact with a complicated environment, it is important to have an accurate environment model in which the simulation model operates. Photogr...

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Bibliographic Details
Main Authors: Manouchehr Mohammadi, Roope Eskola, Aki Mikkola
Format: Article
Language:English
Published: MDPI AG 2020-06-01
Series:Applied Sciences
Subjects:
Online Access:https://www.mdpi.com/2076-3417/10/12/4079
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author Manouchehr Mohammadi
Roope Eskola
Aki Mikkola
author_facet Manouchehr Mohammadi
Roope Eskola
Aki Mikkola
author_sort Manouchehr Mohammadi
collection DOAJ
description Real-time simulation models based on multibody system dynamics can replicate reality with high accuracy. As real-time models typically describe machines that interact with a complicated environment, it is important to have an accurate environment model in which the simulation model operates. Photogrammetry provides a set of tools that can be used to create a three-dimensional environment from planar images. A created environment and a multibody-based simulation model can be combined in a Unity environment. This paper introduces a procedure to generate an accurate spatial working environment based on an existing real environment. As a numerical example, a detailed environment model is created from a University campus area.
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spelling doaj.art-d475557d885c442ab0b2fb154ba8fb832023-11-20T03:41:57ZengMDPI AGApplied Sciences2076-34172020-06-011012407910.3390/app10124079Constructing a Virtual Environment for Multibody Simulation Software Using PhotogrammetryManouchehr Mohammadi0Roope Eskola1Aki Mikkola2Department of Mechanical Engineering, Lappeenranta-Lahti University of Technology, 53850 Lappeenranta, FinlandDepartment of Mechanical Engineering, Lappeenranta-Lahti University of Technology, 53850 Lappeenranta, FinlandDepartment of Mechanical Engineering, Lappeenranta-Lahti University of Technology, 53850 Lappeenranta, FinlandReal-time simulation models based on multibody system dynamics can replicate reality with high accuracy. As real-time models typically describe machines that interact with a complicated environment, it is important to have an accurate environment model in which the simulation model operates. Photogrammetry provides a set of tools that can be used to create a three-dimensional environment from planar images. A created environment and a multibody-based simulation model can be combined in a Unity environment. This paper introduces a procedure to generate an accurate spatial working environment based on an existing real environment. As a numerical example, a detailed environment model is created from a University campus area.https://www.mdpi.com/2076-3417/10/12/4079laser scanningphotogrammetryreal-time simulationthree dimensional environmentunity software
spellingShingle Manouchehr Mohammadi
Roope Eskola
Aki Mikkola
Constructing a Virtual Environment for Multibody Simulation Software Using Photogrammetry
Applied Sciences
laser scanning
photogrammetry
real-time simulation
three dimensional environment
unity software
title Constructing a Virtual Environment for Multibody Simulation Software Using Photogrammetry
title_full Constructing a Virtual Environment for Multibody Simulation Software Using Photogrammetry
title_fullStr Constructing a Virtual Environment for Multibody Simulation Software Using Photogrammetry
title_full_unstemmed Constructing a Virtual Environment for Multibody Simulation Software Using Photogrammetry
title_short Constructing a Virtual Environment for Multibody Simulation Software Using Photogrammetry
title_sort constructing a virtual environment for multibody simulation software using photogrammetry
topic laser scanning
photogrammetry
real-time simulation
three dimensional environment
unity software
url https://www.mdpi.com/2076-3417/10/12/4079
work_keys_str_mv AT manouchehrmohammadi constructingavirtualenvironmentformultibodysimulationsoftwareusingphotogrammetry
AT roopeeskola constructingavirtualenvironmentformultibodysimulationsoftwareusingphotogrammetry
AT akimikkola constructingavirtualenvironmentformultibodysimulationsoftwareusingphotogrammetry