From a Visual Scene to a Virtual Representation: A Cross-Domain Review

The widespread use of smartphones and other low-cost equipment as recording devices, the massive growth in bandwidth, and the ever-growing demand for new applications with enhanced capabilities, made visual data a must in several scenarios, including surveillance, sports, retail, entertainment, and...

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Main Authors: Americo Pereira, Pedro Carvalho, Nuno Pereira, Paula Viana, Luis Corte-Real
Format: Article
Language:English
Published: IEEE 2023-01-01
Series:IEEE Access
Subjects:
Online Access:https://ieeexplore.ieee.org/document/10145441/
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author Americo Pereira
Pedro Carvalho
Nuno Pereira
Paula Viana
Luis Corte-Real
author_facet Americo Pereira
Pedro Carvalho
Nuno Pereira
Paula Viana
Luis Corte-Real
author_sort Americo Pereira
collection DOAJ
description The widespread use of smartphones and other low-cost equipment as recording devices, the massive growth in bandwidth, and the ever-growing demand for new applications with enhanced capabilities, made visual data a must in several scenarios, including surveillance, sports, retail, entertainment, and intelligent vehicles. Despite significant advances in analyzing and extracting data from images and video, there is a lack of solutions able to analyze and semantically describe the information in the visual scene so that it can be efficiently used and repurposed. Scientific contributions have focused on individual aspects or addressing specific problems and application areas, and no cross-domain solution is available to implement a complete system that enables information passing between cross-cutting algorithms. This paper analyses the problem from an end-to-end perspective, i.e., from the visual scene analysis to the representation of information in a virtual environment, including how the extracted data can be described and stored. A simple processing pipeline is introduced to set up a structure for discussing challenges and opportunities in different steps of the entire process, allowing to identify current gaps in the literature. The work reviews various technologies specifically from the perspective of their applicability to an end-to-end pipeline for scene analysis and synthesis, along with an extensive analysis of datasets for relevant tasks.
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spelling doaj.art-d5bdb09b99ce4f0c8ec3e193d44678962023-06-15T23:00:42ZengIEEEIEEE Access2169-35362023-01-0111579165793310.1109/ACCESS.2023.328349510145441From a Visual Scene to a Virtual Representation: A Cross-Domain ReviewAmerico Pereira0https://orcid.org/0000-0002-1939-2126Pedro Carvalho1https://orcid.org/0000-0003-4983-4316Nuno Pereira2Paula Viana3https://orcid.org/0000-0001-8447-2360Luis Corte-Real4https://orcid.org/0000-0003-2116-7056Centre for Telecommunications and Multimedia, Institute for Systems and Computer Engineering, Technology and Science (INESC TEC), Porto, PortugalCentre for Telecommunications and Multimedia, Institute for Systems and Computer Engineering, Technology and Science (INESC TEC), Porto, PortugalCentre for Telecommunications and Multimedia, Institute for Systems and Computer Engineering, Technology and Science (INESC TEC), Porto, PortugalCentre for Telecommunications and Multimedia, Institute for Systems and Computer Engineering, Technology and Science (INESC TEC), Porto, PortugalCentre for Telecommunications and Multimedia, Institute for Systems and Computer Engineering, Technology and Science (INESC TEC), Porto, PortugalThe widespread use of smartphones and other low-cost equipment as recording devices, the massive growth in bandwidth, and the ever-growing demand for new applications with enhanced capabilities, made visual data a must in several scenarios, including surveillance, sports, retail, entertainment, and intelligent vehicles. Despite significant advances in analyzing and extracting data from images and video, there is a lack of solutions able to analyze and semantically describe the information in the visual scene so that it can be efficiently used and repurposed. Scientific contributions have focused on individual aspects or addressing specific problems and application areas, and no cross-domain solution is available to implement a complete system that enables information passing between cross-cutting algorithms. This paper analyses the problem from an end-to-end perspective, i.e., from the visual scene analysis to the representation of information in a virtual environment, including how the extracted data can be described and stored. A simple processing pipeline is introduced to set up a structure for discussing challenges and opportunities in different steps of the entire process, allowing to identify current gaps in the literature. The work reviews various technologies specifically from the perspective of their applicability to an end-to-end pipeline for scene analysis and synthesis, along with an extensive analysis of datasets for relevant tasks.https://ieeexplore.ieee.org/document/10145441/Computer visiondatasetsscene analysisscene reconstructionvisual scene understanding
spellingShingle Americo Pereira
Pedro Carvalho
Nuno Pereira
Paula Viana
Luis Corte-Real
From a Visual Scene to a Virtual Representation: A Cross-Domain Review
IEEE Access
Computer vision
datasets
scene analysis
scene reconstruction
visual scene understanding
title From a Visual Scene to a Virtual Representation: A Cross-Domain Review
title_full From a Visual Scene to a Virtual Representation: A Cross-Domain Review
title_fullStr From a Visual Scene to a Virtual Representation: A Cross-Domain Review
title_full_unstemmed From a Visual Scene to a Virtual Representation: A Cross-Domain Review
title_short From a Visual Scene to a Virtual Representation: A Cross-Domain Review
title_sort from a visual scene to a virtual representation a cross domain review
topic Computer vision
datasets
scene analysis
scene reconstruction
visual scene understanding
url https://ieeexplore.ieee.org/document/10145441/
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