Co-Designing Game Solutions for Hybrid Urban Spaces. How Game Elements Can Improve People Experience with the Mobility Services

Digital technologies integrated in the physical spaces enable new practices that open new possible interactions between people and the urban public spaces. These emerging hybrid spaces might have a crucial role in the processes aiming at having a more satisfying urban life. Mobility is a fi...

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Main Authors: Antonio Opromolla, Valentina Volpi, Giovanni Andrea Parente
Format: Article
Language:English
Published: ASLERD 2019-04-01
Series:Interaction Design and Architecture(s)
Online Access:http://ixdea.uniroma2.it/inevent/events/idea2010/index.php?s=10&a=10&link=ToC_40_P&link=40_1_abstract
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author Antonio Opromolla
Valentina Volpi
Giovanni Andrea Parente
author_facet Antonio Opromolla
Valentina Volpi
Giovanni Andrea Parente
author_sort Antonio Opromolla
collection DOAJ
description Digital technologies integrated in the physical spaces enable new practices that open new possible interactions between people and the urban public spaces. These emerging hybrid spaces might have a crucial role in the processes aiming at having a more satisfying urban life. Mobility is a field strongly impacted by hybrid urban spaces and this should be considered in order to improve the quality of life in cities. In this paper the authors, starting from the concept of Mobility as a Service (MaaS), show as game elements applied in different moments of the travel experience and disseminated in different parts of these hybrid spaces can enhance the interaction between people and mobility services. Finally the outcome of a co-design session about a game solution aiming at improving the people experience with the mobility services is presented as an example of this assumption.
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spelling doaj.art-d5dc7658276f4f4792685cbed66f5e782023-09-03T13:37:25ZengASLERDInteraction Design and Architecture(s)2283-29982019-04-014092310.55612/s-5002-040-001Co-Designing Game Solutions for Hybrid Urban Spaces. How Game Elements Can Improve People Experience with the Mobility ServicesAntonio OpromollaValentina VolpiGiovanni Andrea Parente Digital technologies integrated in the physical spaces enable new practices that open new possible interactions between people and the urban public spaces. These emerging hybrid spaces might have a crucial role in the processes aiming at having a more satisfying urban life. Mobility is a field strongly impacted by hybrid urban spaces and this should be considered in order to improve the quality of life in cities. In this paper the authors, starting from the concept of Mobility as a Service (MaaS), show as game elements applied in different moments of the travel experience and disseminated in different parts of these hybrid spaces can enhance the interaction between people and mobility services. Finally the outcome of a co-design session about a game solution aiming at improving the people experience with the mobility services is presented as an example of this assumption.http://ixdea.uniroma2.it/inevent/events/idea2010/index.php?s=10&a=10&link=ToC_40_P&link=40_1_abstract
spellingShingle Antonio Opromolla
Valentina Volpi
Giovanni Andrea Parente
Co-Designing Game Solutions for Hybrid Urban Spaces. How Game Elements Can Improve People Experience with the Mobility Services
Interaction Design and Architecture(s)
title Co-Designing Game Solutions for Hybrid Urban Spaces. How Game Elements Can Improve People Experience with the Mobility Services
title_full Co-Designing Game Solutions for Hybrid Urban Spaces. How Game Elements Can Improve People Experience with the Mobility Services
title_fullStr Co-Designing Game Solutions for Hybrid Urban Spaces. How Game Elements Can Improve People Experience with the Mobility Services
title_full_unstemmed Co-Designing Game Solutions for Hybrid Urban Spaces. How Game Elements Can Improve People Experience with the Mobility Services
title_short Co-Designing Game Solutions for Hybrid Urban Spaces. How Game Elements Can Improve People Experience with the Mobility Services
title_sort co designing game solutions for hybrid urban spaces how game elements can improve people experience with the mobility services
url http://ixdea.uniroma2.it/inevent/events/idea2010/index.php?s=10&a=10&link=ToC_40_P&link=40_1_abstract
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