Co-Designing Game Solutions for Hybrid Urban Spaces. How Game Elements Can Improve People Experience with the Mobility Services
Digital technologies integrated in the physical spaces enable new practices that open new possible interactions between people and the urban public spaces. These emerging hybrid spaces might have a crucial role in the processes aiming at having a more satisfying urban life. Mobility is a fi...
Main Authors: | , , |
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Format: | Article |
Language: | English |
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ASLERD
2019-04-01
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Series: | Interaction Design and Architecture(s) |
Online Access: | http://ixdea.uniroma2.it/inevent/events/idea2010/index.php?s=10&a=10&link=ToC_40_P&link=40_1_abstract |
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author | Antonio Opromolla Valentina Volpi Giovanni Andrea Parente |
author_facet | Antonio Opromolla Valentina Volpi Giovanni Andrea Parente |
author_sort | Antonio Opromolla |
collection | DOAJ |
description | Digital technologies integrated in the physical spaces enable new practices that open new possible interactions between people and the urban public spaces. These emerging hybrid spaces might have a crucial role in the processes aiming at having a more satisfying urban life. Mobility is a field strongly impacted by hybrid urban spaces and this should be considered in order to improve the quality of life in cities. In this paper the authors, starting from the concept of Mobility as a Service (MaaS), show as game elements applied in different moments of the travel experience and disseminated in different parts of these hybrid spaces can enhance the interaction between people and mobility services. Finally the outcome of a co-design session about a game solution aiming at improving the people experience with the mobility services is presented as an example of this assumption. |
first_indexed | 2024-03-12T03:26:23Z |
format | Article |
id | doaj.art-d5dc7658276f4f4792685cbed66f5e78 |
institution | Directory Open Access Journal |
issn | 2283-2998 |
language | English |
last_indexed | 2024-03-12T03:26:23Z |
publishDate | 2019-04-01 |
publisher | ASLERD |
record_format | Article |
series | Interaction Design and Architecture(s) |
spelling | doaj.art-d5dc7658276f4f4792685cbed66f5e782023-09-03T13:37:25ZengASLERDInteraction Design and Architecture(s)2283-29982019-04-014092310.55612/s-5002-040-001Co-Designing Game Solutions for Hybrid Urban Spaces. How Game Elements Can Improve People Experience with the Mobility ServicesAntonio OpromollaValentina VolpiGiovanni Andrea Parente Digital technologies integrated in the physical spaces enable new practices that open new possible interactions between people and the urban public spaces. These emerging hybrid spaces might have a crucial role in the processes aiming at having a more satisfying urban life. Mobility is a field strongly impacted by hybrid urban spaces and this should be considered in order to improve the quality of life in cities. In this paper the authors, starting from the concept of Mobility as a Service (MaaS), show as game elements applied in different moments of the travel experience and disseminated in different parts of these hybrid spaces can enhance the interaction between people and mobility services. Finally the outcome of a co-design session about a game solution aiming at improving the people experience with the mobility services is presented as an example of this assumption.http://ixdea.uniroma2.it/inevent/events/idea2010/index.php?s=10&a=10&link=ToC_40_P&link=40_1_abstract |
spellingShingle | Antonio Opromolla Valentina Volpi Giovanni Andrea Parente Co-Designing Game Solutions for Hybrid Urban Spaces. How Game Elements Can Improve People Experience with the Mobility Services Interaction Design and Architecture(s) |
title | Co-Designing Game Solutions for Hybrid Urban Spaces. How Game Elements Can Improve People Experience with the Mobility Services |
title_full | Co-Designing Game Solutions for Hybrid Urban Spaces. How Game Elements Can Improve People Experience with the Mobility Services |
title_fullStr | Co-Designing Game Solutions for Hybrid Urban Spaces. How Game Elements Can Improve People Experience with the Mobility Services |
title_full_unstemmed | Co-Designing Game Solutions for Hybrid Urban Spaces. How Game Elements Can Improve People Experience with the Mobility Services |
title_short | Co-Designing Game Solutions for Hybrid Urban Spaces. How Game Elements Can Improve People Experience with the Mobility Services |
title_sort | co designing game solutions for hybrid urban spaces how game elements can improve people experience with the mobility services |
url | http://ixdea.uniroma2.it/inevent/events/idea2010/index.php?s=10&a=10&link=ToC_40_P&link=40_1_abstract |
work_keys_str_mv | AT antonioopromolla codesigninggamesolutionsforhybridurbanspaceshowgameelementscanimprovepeopleexperiencewiththemobilityservices AT valentinavolpi codesigninggamesolutionsforhybridurbanspaceshowgameelementscanimprovepeopleexperiencewiththemobilityservices AT giovanniandreaparente codesigninggamesolutionsforhybridurbanspaceshowgameelementscanimprovepeopleexperiencewiththemobilityservices |