A Game-based Psychotherapy Intervention Model for Memory Disorder: Model Validation Using EEG Neurofeedback Data
Game-based psychotherapy intervention is a promising alternative to non-pharmacological approaches in treating memory disorders. Nevertheless, the game-based approach is yet to be included systematically in existing intervention models for treating memory disorders. Hence, this article discusses ho...
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Format: | Article |
Language: | English |
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UUM Press
2023-10-01
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Series: | Journal of ICT |
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Online Access: | https://www.e-journal.uum.edu.my/index.php/jict/article/view/17910 |
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author | Noraziah ChePa Sie-Yi Laura Lim Nooraini Yusoff Wan Ahmad Jaafar Wan Yahaya Rusdi Ishak |
author_facet | Noraziah ChePa Sie-Yi Laura Lim Nooraini Yusoff Wan Ahmad Jaafar Wan Yahaya Rusdi Ishak |
author_sort | Noraziah ChePa |
collection | DOAJ |
description |
Game-based psychotherapy intervention is a promising alternative to non-pharmacological approaches in treating memory disorders. Nevertheless, the game-based approach is yet to be included systematically in existing intervention models for treating memory
disorders. Hence, this article discusses how a proposed gamebased psychotherapy intervention is developed and validated using
neurofeedback approach. The proposed model consists of nine exogenous and six instantaneous factors as the main components. To
ensure its applicability, a validation procedure has been carried out through a series of psychotherapy experiments involving the elderly with memory disorder symptoms. Electroencephalogram (EEG) data captured from the experiments are thoroughly analysed to validate relationships among factors in the model. Experimental findings have proven that all relationships are successfully validated and supported except for the belief component with the cut-off point of 56.6%. The novelty of this study can be attributed to the integration of digital games and neurofeedback in psychotherapy for memory disorders. The model is believed to be a guideline in planning suitable cognitive training and rehabilitation for people with memory disorders towards improving the quality of the elderly life.
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first_indexed | 2024-03-11T15:50:19Z |
format | Article |
id | doaj.art-d5f55d650e4b454eb443a064dfd2662c |
institution | Directory Open Access Journal |
issn | 1675-414X 2180-3862 |
language | English |
last_indexed | 2024-03-11T15:50:19Z |
publishDate | 2023-10-01 |
publisher | UUM Press |
record_format | Article |
series | Journal of ICT |
spelling | doaj.art-d5f55d650e4b454eb443a064dfd2662c2023-10-26T03:50:55ZengUUM PressJournal of ICT1675-414X2180-38622023-10-0122410.32890/jict2023.22.4.4A Game-based Psychotherapy Intervention Model for Memory Disorder: Model Validation Using EEG Neurofeedback DataNoraziah ChePa0Sie-Yi Laura Lim1Nooraini Yusoff2Wan Ahmad Jaafar Wan Yahaya3Rusdi Ishak4Human Centred Research Lab, School of Computing, Universiti Utara Malaysia, MalaysiaHuman Centred Research Lab, School of Computing, Universiti Utara Malaysia, MalaysiaDepartment of Data Science, Universiti Malaysia Kelantan, MalaysiaCentre for Instructional Technology and Multimedia, Universiti Sains Malaysia, MalaysiaBahagian Kebajikan Produktif & Komuniti, Jabatan Kebajikan Masyarakat Perlis, Malaysia Game-based psychotherapy intervention is a promising alternative to non-pharmacological approaches in treating memory disorders. Nevertheless, the game-based approach is yet to be included systematically in existing intervention models for treating memory disorders. Hence, this article discusses how a proposed gamebased psychotherapy intervention is developed and validated using neurofeedback approach. The proposed model consists of nine exogenous and six instantaneous factors as the main components. To ensure its applicability, a validation procedure has been carried out through a series of psychotherapy experiments involving the elderly with memory disorder symptoms. Electroencephalogram (EEG) data captured from the experiments are thoroughly analysed to validate relationships among factors in the model. Experimental findings have proven that all relationships are successfully validated and supported except for the belief component with the cut-off point of 56.6%. The novelty of this study can be attributed to the integration of digital games and neurofeedback in psychotherapy for memory disorders. The model is believed to be a guideline in planning suitable cognitive training and rehabilitation for people with memory disorders towards improving the quality of the elderly life. https://www.e-journal.uum.edu.my/index.php/jict/article/view/17910EEG neurofeedbackelderly caregame-based interventionmemory disorder |
spellingShingle | Noraziah ChePa Sie-Yi Laura Lim Nooraini Yusoff Wan Ahmad Jaafar Wan Yahaya Rusdi Ishak A Game-based Psychotherapy Intervention Model for Memory Disorder: Model Validation Using EEG Neurofeedback Data Journal of ICT EEG neurofeedback elderly care game-based intervention memory disorder |
title | A Game-based Psychotherapy Intervention Model for Memory Disorder: Model Validation Using EEG Neurofeedback Data |
title_full | A Game-based Psychotherapy Intervention Model for Memory Disorder: Model Validation Using EEG Neurofeedback Data |
title_fullStr | A Game-based Psychotherapy Intervention Model for Memory Disorder: Model Validation Using EEG Neurofeedback Data |
title_full_unstemmed | A Game-based Psychotherapy Intervention Model for Memory Disorder: Model Validation Using EEG Neurofeedback Data |
title_short | A Game-based Psychotherapy Intervention Model for Memory Disorder: Model Validation Using EEG Neurofeedback Data |
title_sort | game based psychotherapy intervention model for memory disorder model validation using eeg neurofeedback data |
topic | EEG neurofeedback elderly care game-based intervention memory disorder |
url | https://www.e-journal.uum.edu.my/index.php/jict/article/view/17910 |
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