Summary: | Cyber–physical systems (CPS) integrate diverse elements developed by various vendors, often dispersed geographically, posing significant development challenges. This paper presents an improved version of our previously developed co-simulation interface based on the non-proprietary Distributed Co-Simulation Protocol (DCP) standard, now optimized for broader hardware platform compatibility. The core contributions include a demonstration of the interface’s hardware-agnostic capabilities and its straightforward adaptability across different platforms. Furthermore, we provide a comparative analysis of our interface against the original DCP. It is validated via various X-in-the-Loop simulations, reinforcing the interface’s versatility and applicability in diverse scenarios, such as distributed real-time executions, verification and validation processes, or Intellectual Property protection.
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