The Effect of Playstation 2-Eye Toy Play on Upper Extremity Motor Functions and Functional Independence in Children with Hemiparetic Cerebral Palsy: A Comparative Study

Objective: The aim of this study was to investigate the effect of Playstation 2-Eye Toy Play on upper extremity motor functions and functional independence in children with hemiparetic cerebral palsy. Methods: The study included 30 children with hemiparetic cerebral palsy with an average age of 9.8+...

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Main Authors: Bilge BAŞAKÇI ÇALIK, Uğur GÜLEÇ, Sebahat Yaprak ÇETİN, Erdoğan KAVLAK
Format: Article
Language:English
Published: Galenos Yayinevi 2023-03-01
Series:Forbes Tıp Dergisi
Subjects:
Online Access:https://jag.journalagent.com/z4/download_fulltext.asp?pdir=forbes&un=FJM-85520
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author Bilge BAŞAKÇI ÇALIK
Uğur GÜLEÇ
Sebahat Yaprak ÇETİN
Erdoğan KAVLAK
author_facet Bilge BAŞAKÇI ÇALIK
Uğur GÜLEÇ
Sebahat Yaprak ÇETİN
Erdoğan KAVLAK
author_sort Bilge BAŞAKÇI ÇALIK
collection DOAJ
description Objective: The aim of this study was to investigate the effect of Playstation 2-Eye Toy Play on upper extremity motor functions and functional independence in children with hemiparetic cerebral palsy. Methods: The study included 30 children with hemiparetic cerebral palsy with an average age of 9.8+-2.3 years. Children were randomly assigned to the two groups. Group 1 received traditional therapy and Playstation 2-Eye Toy Play, and group 2 received only traditional therapy for 2 days a week. Bruininks- Oseretsky Test of Motor Proficiency Short Form (BOT2-SF), Fugl-Meyer Motor Function Assessment (FMA), and Pediatric Functional Independence Measure (Wee-FIM) were used for the evaluation of both groups before and after the training. Results: There was a statistically significant difference in the FMA (all sub-parameters and total score), Wee-FIM (self-care, locomotion, communication and total score) and BOT2-SF (all score) after training compared to before in the group 1 (p=0.00-0.02). In the group 2, it was found that the difference in FMA (hand, coordination and total score) and Wee-FIM (self-care, transfer, locomotion, and total score) were statistically significant (p=0.00-0.02). When the results between the groups were compared after training, it was found that the increase in only manual coordination and speed measurements of FMA was statistically significant in favor of the group 1 (p=0.00 and 0.01). Conclusion: because of this study, it is concluded that virtual reality applications performed in addition to conventional training have a positive effect, especially on coordination and speed with manual functions in children with hemiparetic cerebral palsy.
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spelling doaj.art-d74d43fe66b24788ac0bc58c211a4a882023-08-01T10:46:18ZengGalenos YayineviForbes Tıp Dergisi2757-52412023-03-0141283610.4274/forbes.galenos.2022.85520FJM-85520The Effect of Playstation 2-Eye Toy Play on Upper Extremity Motor Functions and Functional Independence in Children with Hemiparetic Cerebral Palsy: A Comparative StudyBilge BAŞAKÇI ÇALIK0Uğur GÜLEÇ1Sebahat Yaprak ÇETİN2Erdoğan KAVLAK3Pamukkale University, Faculty of Physiotherapy and Rehabilitation, Denizli, TurkeyGezginler Special Training and Rehabilitation Center, Ankara, TurkeyAkdeniz University Faculty of Health Sciences, Department of Physiotherapy and Rehabilitation, Antalya, TurkeyPamukkale University, Faculty of Physiotherapy and Rehabilitation, Denizli, TurkeyObjective: The aim of this study was to investigate the effect of Playstation 2-Eye Toy Play on upper extremity motor functions and functional independence in children with hemiparetic cerebral palsy. Methods: The study included 30 children with hemiparetic cerebral palsy with an average age of 9.8+-2.3 years. Children were randomly assigned to the two groups. Group 1 received traditional therapy and Playstation 2-Eye Toy Play, and group 2 received only traditional therapy for 2 days a week. Bruininks- Oseretsky Test of Motor Proficiency Short Form (BOT2-SF), Fugl-Meyer Motor Function Assessment (FMA), and Pediatric Functional Independence Measure (Wee-FIM) were used for the evaluation of both groups before and after the training. Results: There was a statistically significant difference in the FMA (all sub-parameters and total score), Wee-FIM (self-care, locomotion, communication and total score) and BOT2-SF (all score) after training compared to before in the group 1 (p=0.00-0.02). In the group 2, it was found that the difference in FMA (hand, coordination and total score) and Wee-FIM (self-care, transfer, locomotion, and total score) were statistically significant (p=0.00-0.02). When the results between the groups were compared after training, it was found that the increase in only manual coordination and speed measurements of FMA was statistically significant in favor of the group 1 (p=0.00 and 0.01). Conclusion: because of this study, it is concluded that virtual reality applications performed in addition to conventional training have a positive effect, especially on coordination and speed with manual functions in children with hemiparetic cerebral palsy.https://jag.journalagent.com/z4/download_fulltext.asp?pdir=forbes&un=FJM-85520playstation 2-eye toy playhemiparetic cerebral palsyupper extremity
spellingShingle Bilge BAŞAKÇI ÇALIK
Uğur GÜLEÇ
Sebahat Yaprak ÇETİN
Erdoğan KAVLAK
The Effect of Playstation 2-Eye Toy Play on Upper Extremity Motor Functions and Functional Independence in Children with Hemiparetic Cerebral Palsy: A Comparative Study
Forbes Tıp Dergisi
playstation 2-eye toy play
hemiparetic cerebral palsy
upper extremity
title The Effect of Playstation 2-Eye Toy Play on Upper Extremity Motor Functions and Functional Independence in Children with Hemiparetic Cerebral Palsy: A Comparative Study
title_full The Effect of Playstation 2-Eye Toy Play on Upper Extremity Motor Functions and Functional Independence in Children with Hemiparetic Cerebral Palsy: A Comparative Study
title_fullStr The Effect of Playstation 2-Eye Toy Play on Upper Extremity Motor Functions and Functional Independence in Children with Hemiparetic Cerebral Palsy: A Comparative Study
title_full_unstemmed The Effect of Playstation 2-Eye Toy Play on Upper Extremity Motor Functions and Functional Independence in Children with Hemiparetic Cerebral Palsy: A Comparative Study
title_short The Effect of Playstation 2-Eye Toy Play on Upper Extremity Motor Functions and Functional Independence in Children with Hemiparetic Cerebral Palsy: A Comparative Study
title_sort effect of playstation 2 eye toy play on upper extremity motor functions and functional independence in children with hemiparetic cerebral palsy a comparative study
topic playstation 2-eye toy play
hemiparetic cerebral palsy
upper extremity
url https://jag.journalagent.com/z4/download_fulltext.asp?pdir=forbes&un=FJM-85520
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