PRINCIPIES IN CALL SOFTWARE DESIGN AND IMPLEMENTATION
This paper discusses a number of principles to bear in mind when designing and impleinenting multimedia language learning materials. Issues such as personnel and tools are briefly looked at. The general programme design principles referred to are based on courseware features such as log-on, menus an...
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Format: | Article |
Language: | English |
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Universidad de Murcia
2002-06-01
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Series: | International Journal of English Studies (IJES) |
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Online Access: | http://revistas.um.es/ijes/article/view/48511 |
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author | Ana Gimeno Sanz |
author_facet | Ana Gimeno Sanz |
author_sort | Ana Gimeno Sanz |
collection | DOAJ |
description | This paper discusses a number of principles to bear in mind when designing and impleinenting multimedia language learning materials. Issues such as personnel and tools are briefly looked at. The general programme design principles referred to are based on courseware features such as log-on, menus and hierarchy, reference materials, utilities, student recording devices, feedback, progress reports and exercises. A general overview is given on the template approach to designing and creating a multimedia CALL package. Throughout the paper examples are given from the author's own experience in multimedia development for language learning purposes. |
first_indexed | 2024-12-12T04:56:59Z |
format | Article |
id | doaj.art-d786470de37b451393a1bcc59fba5055 |
institution | Directory Open Access Journal |
issn | 1578-7044 |
language | English |
last_indexed | 2024-12-12T04:56:59Z |
publishDate | 2002-06-01 |
publisher | Universidad de Murcia |
record_format | Article |
series | International Journal of English Studies (IJES) |
spelling | doaj.art-d786470de37b451393a1bcc59fba50552022-12-22T00:37:20ZengUniversidad de MurciaInternational Journal of English Studies (IJES)1578-70442002-06-012110912810.6018/ijes.2.1.48511PRINCIPIES IN CALL SOFTWARE DESIGN AND IMPLEMENTATIONAna Gimeno SanzThis paper discusses a number of principles to bear in mind when designing and impleinenting multimedia language learning materials. Issues such as personnel and tools are briefly looked at. The general programme design principles referred to are based on courseware features such as log-on, menus and hierarchy, reference materials, utilities, student recording devices, feedback, progress reports and exercises. A general overview is given on the template approach to designing and creating a multimedia CALL package. Throughout the paper examples are given from the author's own experience in multimedia development for language learning purposes.http://revistas.um.es/ijes/article/view/48511multimediadevelopmentdesign principlesCALL |
spellingShingle | Ana Gimeno Sanz PRINCIPIES IN CALL SOFTWARE DESIGN AND IMPLEMENTATION International Journal of English Studies (IJES) multimedia development design principles CALL |
title | PRINCIPIES IN CALL SOFTWARE DESIGN AND IMPLEMENTATION |
title_full | PRINCIPIES IN CALL SOFTWARE DESIGN AND IMPLEMENTATION |
title_fullStr | PRINCIPIES IN CALL SOFTWARE DESIGN AND IMPLEMENTATION |
title_full_unstemmed | PRINCIPIES IN CALL SOFTWARE DESIGN AND IMPLEMENTATION |
title_short | PRINCIPIES IN CALL SOFTWARE DESIGN AND IMPLEMENTATION |
title_sort | principies in call software design and implementation |
topic | multimedia development design principles CALL |
url | http://revistas.um.es/ijes/article/view/48511 |
work_keys_str_mv | AT anagimenosanz principiesincallsoftwaredesignandimplementation |