GoRace: A Multi-Context and Narrative-Based Gamification Suite to Overcome Gamification Technological Challenges

Gamification is a potential approach to foster motivation and engagement in different contexts which popularity in recent years has encouraged its application in a diversity of domains, including health, education, business, society, or tourism. However, although all their promising benefits and rap...

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Main Authors: Manuel Trinidad, Alejandro Calderon, Mercedes Ruiz
Format: Article
Language:English
Published: IEEE 2021-01-01
Series:IEEE Access
Subjects:
Online Access:https://ieeexplore.ieee.org/document/9417182/
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author Manuel Trinidad
Alejandro Calderon
Mercedes Ruiz
author_facet Manuel Trinidad
Alejandro Calderon
Mercedes Ruiz
author_sort Manuel Trinidad
collection DOAJ
description Gamification is a potential approach to foster motivation and engagement in different contexts which popularity in recent years has encouraged its application in a diversity of domains, including health, education, business, society, or tourism. However, although all their promising benefits and rapidly developing, the gamification community should face a variety of theoretical, empirical, and technological challenges. Focusing on technological challenges, we can observe a need that claims for suitable gamification software tools that offer system-independence and flexibility, support the gamification design, implementation, and monitoring activities, and experiment with more game elements than only points, badges, and leaderboards. For that reason, this paper deals with the identified technological challenges by introducing a gamification software tool to cover the main lacks found. An analysis of the advances in gamification domain and their recent literature was conducted to identify the strengths and weaknesses of the most popular gamification software tools in order to design and develop a flexible system-independent gamification software solution that goes beyond the implementation of the classic game elements. As a result, we created GoRace, a multi-context and narrative-based gamification suite that supports the entire gamification process, provides flexible and system-independent gamification solutions, and allows the creation of tailored and reusable gamification solutions that go beyond the classic game elements to immerse participants in a fun, engaging, and challenging narrative-based gamification experience.
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spelling doaj.art-d80dd30942904a4d8df8fd308bf1a9242022-12-22T04:25:43ZengIEEEIEEE Access2169-35362021-01-019658826590510.1109/ACCESS.2021.30762919417182GoRace: A Multi-Context and Narrative-Based Gamification Suite to Overcome Gamification Technological ChallengesManuel Trinidad0https://orcid.org/0000-0002-0179-440XAlejandro Calderon1https://orcid.org/0000-0002-0924-7478Mercedes Ruiz2https://orcid.org/0000-0002-8527-4734Department of Computer Science and Engineering, University of Cádiz, Puerto Real, SpainDepartment of Computer Science and Engineering, University of Cádiz, Puerto Real, SpainDepartment of Computer Science and Engineering, University of Cádiz, Puerto Real, SpainGamification is a potential approach to foster motivation and engagement in different contexts which popularity in recent years has encouraged its application in a diversity of domains, including health, education, business, society, or tourism. However, although all their promising benefits and rapidly developing, the gamification community should face a variety of theoretical, empirical, and technological challenges. Focusing on technological challenges, we can observe a need that claims for suitable gamification software tools that offer system-independence and flexibility, support the gamification design, implementation, and monitoring activities, and experiment with more game elements than only points, badges, and leaderboards. For that reason, this paper deals with the identified technological challenges by introducing a gamification software tool to cover the main lacks found. An analysis of the advances in gamification domain and their recent literature was conducted to identify the strengths and weaknesses of the most popular gamification software tools in order to design and develop a flexible system-independent gamification software solution that goes beyond the implementation of the classic game elements. As a result, we created GoRace, a multi-context and narrative-based gamification suite that supports the entire gamification process, provides flexible and system-independent gamification solutions, and allows the creation of tailored and reusable gamification solutions that go beyond the classic game elements to immerse participants in a fun, engaging, and challenging narrative-based gamification experience.https://ieeexplore.ieee.org/document/9417182/Flexibilitygame elementsgamificationgamification processgamification software toolgamification technological challenges
spellingShingle Manuel Trinidad
Alejandro Calderon
Mercedes Ruiz
GoRace: A Multi-Context and Narrative-Based Gamification Suite to Overcome Gamification Technological Challenges
IEEE Access
Flexibility
game elements
gamification
gamification process
gamification software tool
gamification technological challenges
title GoRace: A Multi-Context and Narrative-Based Gamification Suite to Overcome Gamification Technological Challenges
title_full GoRace: A Multi-Context and Narrative-Based Gamification Suite to Overcome Gamification Technological Challenges
title_fullStr GoRace: A Multi-Context and Narrative-Based Gamification Suite to Overcome Gamification Technological Challenges
title_full_unstemmed GoRace: A Multi-Context and Narrative-Based Gamification Suite to Overcome Gamification Technological Challenges
title_short GoRace: A Multi-Context and Narrative-Based Gamification Suite to Overcome Gamification Technological Challenges
title_sort gorace a multi context and narrative based gamification suite to overcome gamification technological challenges
topic Flexibility
game elements
gamification
gamification process
gamification software tool
gamification technological challenges
url https://ieeexplore.ieee.org/document/9417182/
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AT mercedesruiz goraceamulticontextandnarrativebasedgamificationsuitetoovercomegamificationtechnologicalchallenges