Validation of User Preferences and Effects of Personalized Gamification on Task Performance
Personalized gamification is the tailoring of gameful design elements to user preferences to improve engagement. However, studies of user preferences have so far relied on self-reported data only and few studies investigated the effects of personalized gameful systems on task performance. This study...
Main Authors: | Gustavo F. Tondello, Lennart E. Nacke |
---|---|
Format: | Article |
Language: | English |
Published: |
Frontiers Media S.A.
2020-08-01
|
Series: | Frontiers in Computer Science |
Subjects: | |
Online Access: | https://www.frontiersin.org/article/10.3389/fcomp.2020.00029/full |
Similar Items
-
Examination of the Hexad User Types and their Relationships with Gender, Game Mode, and Gamification Experience in the Context of Open and Distance Learning
by: Dilek Şenocak, et al.
Published: (2021-12-01) -
Eleven game elements for female nonadaptive gamification courses
by: Mohammed M. Alsofyani
Published: (2023-01-01) -
Du game design au gamefulness : définir la gamification
by: Sebastien Deterding, et al.
Published: (2014-10-01) -
Technology Facilitates Physical Activity Through Gamification: A Thematic Analysis of an 8-Week Study
by: Dennis L. Kappen, et al.
Published: (2020-10-01) -
Clustering Users to Determine the Most Suitable Gamification Elements
by: Alejandro Blanco-M, et al.
Published: (2021-12-01)