Game-Based Learning in Museums—Cultural Heritage Applications

As traditional museums migrate to the virtual world, they offer wider access to the exhibit collections but often fail to present content of those collections in more engaging way. Game-based learning is one of the solutions to mitigate this inevitable transition and support active learning in the p...

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Main Authors: Marijana Ćosović, Belma Ramić Brkić
Format: Article
Language:English
Published: MDPI AG 2019-12-01
Series:Information
Subjects:
Online Access:https://www.mdpi.com/2078-2489/11/1/22
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author Marijana Ćosović
Belma Ramić Brkić
author_facet Marijana Ćosović
Belma Ramić Brkić
author_sort Marijana Ćosović
collection DOAJ
description As traditional museums migrate to the virtual world, they offer wider access to the exhibit collections but often fail to present content of those collections in more engaging way. Game-based learning is one of the solutions to mitigate this inevitable transition and support active learning in the process. It is increasingly gaining interest from the cultural heritage scientific community for the purpose of promoting cultural heritage, raising awareness of its importance and motivating users to visit cultural institutions such as museums more often. There are numerous examples of serious games that are based on or contain heritage content. Tangible cultural heritage is more represented in the virtual worlds and mainly based on applications of 3D technology. Recently, intangible cultural heritage is gaining more visibility within cultural heritage scope as a domain in which game-based learning could assist in its preservation. This paper attempts to address pros and cons of game-based learning in general and reflect on the choices of using serious games in the museum environment.
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spelling doaj.art-d9753faa0e4f4a3b9a3ee5c517935cb02022-12-21T19:24:10ZengMDPI AGInformation2078-24892019-12-011112210.3390/info11010022info11010022Game-Based Learning in Museums—Cultural Heritage ApplicationsMarijana Ćosović0Belma Ramić Brkić1Faculty of Electrical Engineering, University of East Sarajevo, 71123 East Sarajevo, Bosnia and HerzegovinaFaculty of Computer Science, University Sarajevo School of Science and Technology, 71000 Sarajevo, Bosnia and HerzegovinaAs traditional museums migrate to the virtual world, they offer wider access to the exhibit collections but often fail to present content of those collections in more engaging way. Game-based learning is one of the solutions to mitigate this inevitable transition and support active learning in the process. It is increasingly gaining interest from the cultural heritage scientific community for the purpose of promoting cultural heritage, raising awareness of its importance and motivating users to visit cultural institutions such as museums more often. There are numerous examples of serious games that are based on or contain heritage content. Tangible cultural heritage is more represented in the virtual worlds and mainly based on applications of 3D technology. Recently, intangible cultural heritage is gaining more visibility within cultural heritage scope as a domain in which game-based learning could assist in its preservation. This paper attempts to address pros and cons of game-based learning in general and reflect on the choices of using serious games in the museum environment.https://www.mdpi.com/2078-2489/11/1/22cultural heritagedigitalizationgamificationmuseums
spellingShingle Marijana Ćosović
Belma Ramić Brkić
Game-Based Learning in Museums—Cultural Heritage Applications
Information
cultural heritage
digitalization
gamification
museums
title Game-Based Learning in Museums—Cultural Heritage Applications
title_full Game-Based Learning in Museums—Cultural Heritage Applications
title_fullStr Game-Based Learning in Museums—Cultural Heritage Applications
title_full_unstemmed Game-Based Learning in Museums—Cultural Heritage Applications
title_short Game-Based Learning in Museums—Cultural Heritage Applications
title_sort game based learning in museums cultural heritage applications
topic cultural heritage
digitalization
gamification
museums
url https://www.mdpi.com/2078-2489/11/1/22
work_keys_str_mv AT marijanacosovic gamebasedlearninginmuseumsculturalheritageapplications
AT belmaramicbrkic gamebasedlearninginmuseumsculturalheritageapplications