Integrating Virtual Worlds with Tangible User Interfaces for Teaching Mathematics: A Pilot Study

This article presents a pilot study of the use of two new tangible interfaces and virtual worlds for teaching geometry in a secondary school. The first tangible device allows the user to control a virtual object in six degrees of freedom. The second tangible device is used to modify virtual objects,...

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Bibliographic Details
Main Authors: Graciela Guerrero, Andrés Ayala, Juan Mateu, Laura Casades, Xavier Alamán
Format: Article
Language:English
Published: MDPI AG 2016-10-01
Series:Sensors
Subjects:
Online Access:http://www.mdpi.com/1424-8220/16/11/1775
Description
Summary:This article presents a pilot study of the use of two new tangible interfaces and virtual worlds for teaching geometry in a secondary school. The first tangible device allows the user to control a virtual object in six degrees of freedom. The second tangible device is used to modify virtual objects, changing attributes such as position, size, rotation and color. A pilot study on using these devices was carried out at the “Florida Secundaria” high school. A virtual world was built where students used the tangible interfaces to manipulate geometrical figures in order to learn different geometrical concepts. The pilot experiment results suggest that the use of tangible interfaces and virtual worlds allowed a more meaningful learning (concepts learnt were more durable).
ISSN:1424-8220