Alternating Inertial and Overrelaxed Algorithms for Distributed Generalized Nash Equilibrium Seeking in Multi-Player Games

This paper investigates the distributed computation issue of generalized Nash equilibrium (GNE) in a multi-player game with shared coupling constraints. Two kinds of relatively fast distributed algorithms are constructed with alternating inertia and overrelaxation in the partial-decision information...

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Bibliographic Details
Main Authors: Zhangcheng Feng, Wenying Xu, Jinde Cao
Format: Article
Language:English
Published: MDPI AG 2021-06-01
Series:Fractal and Fractional
Subjects:
Online Access:https://www.mdpi.com/2504-3110/5/3/62
Description
Summary:This paper investigates the distributed computation issue of generalized Nash equilibrium (GNE) in a multi-player game with shared coupling constraints. Two kinds of relatively fast distributed algorithms are constructed with alternating inertia and overrelaxation in the partial-decision information setting. We prove their convergence to GNE with fixed step-sizes by resorting to the operator splitting technique under the assumptions of Lipschitz continuity of the extended pseudo-gradient mappings. Finally, one numerical simulation is given to illustrate the efficiency and performance of the algorithm.
ISSN:2504-3110