Influence of reward and location on dogs’ behaviour toward an interactive artificial agent
Abstract Animal–robot interaction studies provide outstanding opportunities to understand the principles of social interactions. Here we investigated whether dogs’ behaviour toward a cooperative artificial agent (Unidentified Moving Object (UMO)) is influenced by receiving a reward directly from the...
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Format: | Article |
Language: | English |
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Nature Portfolio
2023-01-01
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Series: | Scientific Reports |
Online Access: | https://doi.org/10.1038/s41598-023-27930-8 |
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author | Svenja Capitain Ádám Miklósi Judit Abdai |
author_facet | Svenja Capitain Ádám Miklósi Judit Abdai |
author_sort | Svenja Capitain |
collection | DOAJ |
description | Abstract Animal–robot interaction studies provide outstanding opportunities to understand the principles of social interactions. Here we investigated whether dogs’ behaviour toward a cooperative artificial agent (Unidentified Moving Object (UMO)) is influenced by receiving a reward directly from the agent, and by variability in the UMO’s location. In a problem-solving task, the UMO either helped dogs to obtain food (Direct Reward Group, DRG) or to fetch an object followed by an indirect reward from the owner/experimenter (Indirect Reward Group, IRG). During the Familiarization, the UMO either started from the same location or changed its starting location in all trials. In the Test phase, dogs faced the same task, but additionally a second, unfamiliar UMO was present. We found that both reward groups gazed at the UMO with decreasing latency during the Familiarization, with the IRG showing more gaze alternations between UMO and hiding location. Dogs showed no preference for either UMO in the Test phase but looked at the familiar UMO sooner if it had changed its location during the Familiarization. Thus, direct reward is not necessary to elicit elements of socially competent behavior in dogs, but variability in its motion may be important to improve the UMO’s animacy and promote flexible learning. |
first_indexed | 2024-04-10T21:04:47Z |
format | Article |
id | doaj.art-db869b7ef9ea4fb39a4977029f51ed41 |
institution | Directory Open Access Journal |
issn | 2045-2322 |
language | English |
last_indexed | 2024-04-10T21:04:47Z |
publishDate | 2023-01-01 |
publisher | Nature Portfolio |
record_format | Article |
series | Scientific Reports |
spelling | doaj.art-db869b7ef9ea4fb39a4977029f51ed412023-01-22T12:09:15ZengNature PortfolioScientific Reports2045-23222023-01-0113111310.1038/s41598-023-27930-8Influence of reward and location on dogs’ behaviour toward an interactive artificial agentSvenja Capitain0Ádám Miklósi1Judit Abdai2Department of Comparative Zoology, Institute for Evolution and Ecology, University of TübingenELKH-ELTE Comparative Ethology Research GroupELKH-ELTE Comparative Ethology Research GroupAbstract Animal–robot interaction studies provide outstanding opportunities to understand the principles of social interactions. Here we investigated whether dogs’ behaviour toward a cooperative artificial agent (Unidentified Moving Object (UMO)) is influenced by receiving a reward directly from the agent, and by variability in the UMO’s location. In a problem-solving task, the UMO either helped dogs to obtain food (Direct Reward Group, DRG) or to fetch an object followed by an indirect reward from the owner/experimenter (Indirect Reward Group, IRG). During the Familiarization, the UMO either started from the same location or changed its starting location in all trials. In the Test phase, dogs faced the same task, but additionally a second, unfamiliar UMO was present. We found that both reward groups gazed at the UMO with decreasing latency during the Familiarization, with the IRG showing more gaze alternations between UMO and hiding location. Dogs showed no preference for either UMO in the Test phase but looked at the familiar UMO sooner if it had changed its location during the Familiarization. Thus, direct reward is not necessary to elicit elements of socially competent behavior in dogs, but variability in its motion may be important to improve the UMO’s animacy and promote flexible learning.https://doi.org/10.1038/s41598-023-27930-8 |
spellingShingle | Svenja Capitain Ádám Miklósi Judit Abdai Influence of reward and location on dogs’ behaviour toward an interactive artificial agent Scientific Reports |
title | Influence of reward and location on dogs’ behaviour toward an interactive artificial agent |
title_full | Influence of reward and location on dogs’ behaviour toward an interactive artificial agent |
title_fullStr | Influence of reward and location on dogs’ behaviour toward an interactive artificial agent |
title_full_unstemmed | Influence of reward and location on dogs’ behaviour toward an interactive artificial agent |
title_short | Influence of reward and location on dogs’ behaviour toward an interactive artificial agent |
title_sort | influence of reward and location on dogs behaviour toward an interactive artificial agent |
url | https://doi.org/10.1038/s41598-023-27930-8 |
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