A High-Resolution Texture Mapping Technique for 3D Textured Model

We proposed a texture mapping technique that comprises mesh partitioning, mesh parameterization and packing, texture transferring, and texture correction and optimization for generating a high-quality texture map of a three-dimensional (3D) model for applications in e-commerce presentations. The mai...

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Main Authors: Jiing-Yih Lai, Tsung-Chien Wu, Watchama Phothong, Douglas W. Wang, Chao-Yaug Liao, Ju-Yi Lee
Format: Article
Language:English
Published: MDPI AG 2018-11-01
Series:Applied Sciences
Subjects:
Online Access:https://www.mdpi.com/2076-3417/8/11/2228
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author Jiing-Yih Lai
Tsung-Chien Wu
Watchama Phothong
Douglas W. Wang
Chao-Yaug Liao
Ju-Yi Lee
author_facet Jiing-Yih Lai
Tsung-Chien Wu
Watchama Phothong
Douglas W. Wang
Chao-Yaug Liao
Ju-Yi Lee
author_sort Jiing-Yih Lai
collection DOAJ
description We proposed a texture mapping technique that comprises mesh partitioning, mesh parameterization and packing, texture transferring, and texture correction and optimization for generating a high-quality texture map of a three-dimensional (3D) model for applications in e-commerce presentations. The main problems in texture mapping are that the texture resolution is generally worse than in the original images and considerable photo inconsistency exists at the transition of different image sources. To improve the texture resolution, we employed an oriented boundary box method for placing mesh islands on the parametric (UV) map. We also provided a texture size that can keep the texture resolution of the 3D textured model similar to that of the object images. To improve the photo inconsistency problem, we employed a method to detect and overcome the missing color that might exist on a texture map. We also proposed a blending process to minimize the transition error caused by different image sources. Thus, a high-quality 3D textured model can be obtained by applying this series of processes for presentations in e-commerce.
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spelling doaj.art-dd93c4bb5d80488db8e8309f81a75fc62022-12-21T18:18:40ZengMDPI AGApplied Sciences2076-34172018-11-01811222810.3390/app8112228app8112228A High-Resolution Texture Mapping Technique for 3D Textured ModelJiing-Yih Lai0Tsung-Chien Wu1Watchama Phothong2Douglas W. Wang3Chao-Yaug Liao4Ju-Yi Lee5Department of Mechanical Engineering, National Central University, Taoyuan 32001, TaiwanDepartment of Mechanical Engineering, National Central University, Taoyuan 32001, TaiwanDepartment of Mechanical Engineering, National Central University, Taoyuan 32001, TaiwanOrtery Technologies, Inc., New Taipei City 22052, TaiwanDepartment of Mechanical Engineering, National Central University, Taoyuan 32001, TaiwanDepartment of Mechanical Engineering, National Central University, Taoyuan 32001, TaiwanWe proposed a texture mapping technique that comprises mesh partitioning, mesh parameterization and packing, texture transferring, and texture correction and optimization for generating a high-quality texture map of a three-dimensional (3D) model for applications in e-commerce presentations. The main problems in texture mapping are that the texture resolution is generally worse than in the original images and considerable photo inconsistency exists at the transition of different image sources. To improve the texture resolution, we employed an oriented boundary box method for placing mesh islands on the parametric (UV) map. We also provided a texture size that can keep the texture resolution of the 3D textured model similar to that of the object images. To improve the photo inconsistency problem, we employed a method to detect and overcome the missing color that might exist on a texture map. We also proposed a blending process to minimize the transition error caused by different image sources. Thus, a high-quality 3D textured model can be obtained by applying this series of processes for presentations in e-commerce.https://www.mdpi.com/2076-3417/8/11/2228conformal mappingmesh parameterizationmesh partitioningpixel extractiontexture mapping
spellingShingle Jiing-Yih Lai
Tsung-Chien Wu
Watchama Phothong
Douglas W. Wang
Chao-Yaug Liao
Ju-Yi Lee
A High-Resolution Texture Mapping Technique for 3D Textured Model
Applied Sciences
conformal mapping
mesh parameterization
mesh partitioning
pixel extraction
texture mapping
title A High-Resolution Texture Mapping Technique for 3D Textured Model
title_full A High-Resolution Texture Mapping Technique for 3D Textured Model
title_fullStr A High-Resolution Texture Mapping Technique for 3D Textured Model
title_full_unstemmed A High-Resolution Texture Mapping Technique for 3D Textured Model
title_short A High-Resolution Texture Mapping Technique for 3D Textured Model
title_sort high resolution texture mapping technique for 3d textured model
topic conformal mapping
mesh parameterization
mesh partitioning
pixel extraction
texture mapping
url https://www.mdpi.com/2076-3417/8/11/2228
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