A High-Resolution Texture Mapping Technique for 3D Textured Model
We proposed a texture mapping technique that comprises mesh partitioning, mesh parameterization and packing, texture transferring, and texture correction and optimization for generating a high-quality texture map of a three-dimensional (3D) model for applications in e-commerce presentations. The mai...
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Format: | Article |
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MDPI AG
2018-11-01
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Series: | Applied Sciences |
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Online Access: | https://www.mdpi.com/2076-3417/8/11/2228 |
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author | Jiing-Yih Lai Tsung-Chien Wu Watchama Phothong Douglas W. Wang Chao-Yaug Liao Ju-Yi Lee |
author_facet | Jiing-Yih Lai Tsung-Chien Wu Watchama Phothong Douglas W. Wang Chao-Yaug Liao Ju-Yi Lee |
author_sort | Jiing-Yih Lai |
collection | DOAJ |
description | We proposed a texture mapping technique that comprises mesh partitioning, mesh parameterization and packing, texture transferring, and texture correction and optimization for generating a high-quality texture map of a three-dimensional (3D) model for applications in e-commerce presentations. The main problems in texture mapping are that the texture resolution is generally worse than in the original images and considerable photo inconsistency exists at the transition of different image sources. To improve the texture resolution, we employed an oriented boundary box method for placing mesh islands on the parametric (UV) map. We also provided a texture size that can keep the texture resolution of the 3D textured model similar to that of the object images. To improve the photo inconsistency problem, we employed a method to detect and overcome the missing color that might exist on a texture map. We also proposed a blending process to minimize the transition error caused by different image sources. Thus, a high-quality 3D textured model can be obtained by applying this series of processes for presentations in e-commerce. |
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institution | Directory Open Access Journal |
issn | 2076-3417 |
language | English |
last_indexed | 2024-12-22T17:29:09Z |
publishDate | 2018-11-01 |
publisher | MDPI AG |
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series | Applied Sciences |
spelling | doaj.art-dd93c4bb5d80488db8e8309f81a75fc62022-12-21T18:18:40ZengMDPI AGApplied Sciences2076-34172018-11-01811222810.3390/app8112228app8112228A High-Resolution Texture Mapping Technique for 3D Textured ModelJiing-Yih Lai0Tsung-Chien Wu1Watchama Phothong2Douglas W. Wang3Chao-Yaug Liao4Ju-Yi Lee5Department of Mechanical Engineering, National Central University, Taoyuan 32001, TaiwanDepartment of Mechanical Engineering, National Central University, Taoyuan 32001, TaiwanDepartment of Mechanical Engineering, National Central University, Taoyuan 32001, TaiwanOrtery Technologies, Inc., New Taipei City 22052, TaiwanDepartment of Mechanical Engineering, National Central University, Taoyuan 32001, TaiwanDepartment of Mechanical Engineering, National Central University, Taoyuan 32001, TaiwanWe proposed a texture mapping technique that comprises mesh partitioning, mesh parameterization and packing, texture transferring, and texture correction and optimization for generating a high-quality texture map of a three-dimensional (3D) model for applications in e-commerce presentations. The main problems in texture mapping are that the texture resolution is generally worse than in the original images and considerable photo inconsistency exists at the transition of different image sources. To improve the texture resolution, we employed an oriented boundary box method for placing mesh islands on the parametric (UV) map. We also provided a texture size that can keep the texture resolution of the 3D textured model similar to that of the object images. To improve the photo inconsistency problem, we employed a method to detect and overcome the missing color that might exist on a texture map. We also proposed a blending process to minimize the transition error caused by different image sources. Thus, a high-quality 3D textured model can be obtained by applying this series of processes for presentations in e-commerce.https://www.mdpi.com/2076-3417/8/11/2228conformal mappingmesh parameterizationmesh partitioningpixel extractiontexture mapping |
spellingShingle | Jiing-Yih Lai Tsung-Chien Wu Watchama Phothong Douglas W. Wang Chao-Yaug Liao Ju-Yi Lee A High-Resolution Texture Mapping Technique for 3D Textured Model Applied Sciences conformal mapping mesh parameterization mesh partitioning pixel extraction texture mapping |
title | A High-Resolution Texture Mapping Technique for 3D Textured Model |
title_full | A High-Resolution Texture Mapping Technique for 3D Textured Model |
title_fullStr | A High-Resolution Texture Mapping Technique for 3D Textured Model |
title_full_unstemmed | A High-Resolution Texture Mapping Technique for 3D Textured Model |
title_short | A High-Resolution Texture Mapping Technique for 3D Textured Model |
title_sort | high resolution texture mapping technique for 3d textured model |
topic | conformal mapping mesh parameterization mesh partitioning pixel extraction texture mapping |
url | https://www.mdpi.com/2076-3417/8/11/2228 |
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