Health Care Professional–Supported Co-Design of a Mime Therapy–Based Serious Game for Facial Rehabilitation
This research letter presents the co-design process for RG4Face, a mime therapy–based serious game that uses computer vision for human facial movement recognition and estimation to help health care professionals and patients in the facial rehabilitation process.
Main Authors: | Daniel Lima Sousa, Silmar Teixeira, José Everton Fontenele, Renato Mendes Santos, Leynilson Pereira, Rodrigo Baluz, Victor Hugo Bastos, Ariel Soares Teles |
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Format: | Article |
Language: | English |
Published: |
JMIR Publications
2024-01-01
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Series: | JMIR Serious Games |
Online Access: | https://games.jmir.org/2024/1/e52661 |
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