Comparison of mobile application using Swift and Objective-C

The subject of the article is to compare the methodologies for the production of mobile applications in Swift and Objective-C languages. The similarities and differences of the implementation of applications for these two programming languages will be identified as a part of the analysis. An Magic D...

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Bibliographic Details
Main Authors: Kacper Erwin Sienkiewicz, Edyta Łukasik
Format: Article
Language:English
Published: Lublin University of Technology 2017-03-01
Series:Journal of Computer Sciences Institute
Subjects:
Online Access:https://ph.pollub.pl/index.php/jcsi/article/view/593
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author Kacper Erwin Sienkiewicz
Edyta Łukasik
author_facet Kacper Erwin Sienkiewicz
Edyta Łukasik
author_sort Kacper Erwin Sienkiewicz
collection DOAJ
description The subject of the article is to compare the methodologies for the production of mobile applications in Swift and Objective-C languages. The similarities and differences of the implementation of applications for these two programming languages will be identified as a part of the analysis. An Magic Drawing Board application using Quartz 2D engine was designed and implemented. Two identical functional applications were created. The comparative analysis was carried out only after a thorough explanation of the implemented views.
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spelling doaj.art-deacdb36bbfe405b81473ecafc1d43992022-12-22T01:40:25ZengLublin University of TechnologyJournal of Computer Sciences Institute2544-07642017-03-01310.35784/jcsi.593Comparison of mobile application using Swift and Objective-CKacper Erwin Sienkiewicz0Edyta Łukasik1Institute of Computer Science, Lublin University of Technology, Nadbystrzycka 36B, 20-618 Lublin, PolandInstitute of Computer Science, Lublin University of Technology, Nadbystrzycka 36B, 20-618 Lublin, PolandThe subject of the article is to compare the methodologies for the production of mobile applications in Swift and Objective-C languages. The similarities and differences of the implementation of applications for these two programming languages will be identified as a part of the analysis. An Magic Drawing Board application using Quartz 2D engine was designed and implemented. Two identical functional applications were created. The comparative analysis was carried out only after a thorough explanation of the implemented views.https://ph.pollub.pl/index.php/jcsi/article/view/593method of applications development; the analysis of the implementation of views; QUARTZ 2D engine.
spellingShingle Kacper Erwin Sienkiewicz
Edyta Łukasik
Comparison of mobile application using Swift and Objective-C
Journal of Computer Sciences Institute
method of applications development; the analysis of the implementation of views; QUARTZ 2D engine.
title Comparison of mobile application using Swift and Objective-C
title_full Comparison of mobile application using Swift and Objective-C
title_fullStr Comparison of mobile application using Swift and Objective-C
title_full_unstemmed Comparison of mobile application using Swift and Objective-C
title_short Comparison of mobile application using Swift and Objective-C
title_sort comparison of mobile application using swift and objective c
topic method of applications development; the analysis of the implementation of views; QUARTZ 2D engine.
url https://ph.pollub.pl/index.php/jcsi/article/view/593
work_keys_str_mv AT kacpererwinsienkiewicz comparisonofmobileapplicationusingswiftandobjectivec
AT edytałukasik comparisonofmobileapplicationusingswiftandobjectivec