A pilot study: a computer game-based assessment of visual perspective taking of four children with autism with high support needs

High support need and minimally verbal individuals with autism have received less attention in research in comparison to so-called higher functioning individuals with autism. As computers motivate individuals with autism, a game with a positive user experience was altered into a level 1 perspective-...

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Main Authors: Vesa Korhonen, Hannu Räty, Eija Kärnä
Format: Article
Language:English
Published: Stockholm University Press 2016-05-01
Series:Scandinavian Journal of Disability Research
Subjects:
Online Access:https://www.sjdr.se/articles/276
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author Vesa Korhonen
Hannu Räty
Eija Kärnä
author_facet Vesa Korhonen
Hannu Räty
Eija Kärnä
author_sort Vesa Korhonen
collection DOAJ
description High support need and minimally verbal individuals with autism have received less attention in research in comparison to so-called higher functioning individuals with autism. As computers motivate individuals with autism, a game with a positive user experience was altered into a level 1 perspective-taking task in which advancement was contingent on eye contact. A case-controls design was used to see whether participants had impaired perspective taking and would they benefit from additional cues. Four high support need and minimally verbal children with autism played the game in their school environment. It was found that only one child with autism made more errors than controls using the eye cues. No child with autism benefitted from the additional cues, whereas the control group did. The results suggest that positive contexts may reveal more about individuals and their skills, and that individual level analysis can provide insights about autism and about the individuals with autism.
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spelling doaj.art-dee57dfeed7d49a0baaa4296ccc0f7fc2023-08-02T04:34:07ZengStockholm University PressScandinavian Journal of Disability Research1501-74191745-30112016-05-0119428129410.1080/15017419.2016.1178169206A pilot study: a computer game-based assessment of visual perspective taking of four children with autism with high support needsVesa Korhonen0Hannu Räty1Eija Kärnä2School of Educational Sciences and Psychology, University of Eastern Finland, Joensuu, FinlandSchool of Educational Sciences and Psychology, University of Eastern Finland, Joensuu, FinlandSchool of Educational Sciences and Psychology, University of Eastern Finland, Joensuu, FinlandHigh support need and minimally verbal individuals with autism have received less attention in research in comparison to so-called higher functioning individuals with autism. As computers motivate individuals with autism, a game with a positive user experience was altered into a level 1 perspective-taking task in which advancement was contingent on eye contact. A case-controls design was used to see whether participants had impaired perspective taking and would they benefit from additional cues. Four high support need and minimally verbal children with autism played the game in their school environment. It was found that only one child with autism made more errors than controls using the eye cues. No child with autism benefitted from the additional cues, whereas the control group did. The results suggest that positive contexts may reveal more about individuals and their skills, and that individual level analysis can provide insights about autism and about the individuals with autism.https://www.sjdr.se/articles/276Visual perspective takingautismcomputer gamehigh support needcase-controls design
spellingShingle Vesa Korhonen
Hannu Räty
Eija Kärnä
A pilot study: a computer game-based assessment of visual perspective taking of four children with autism with high support needs
Scandinavian Journal of Disability Research
Visual perspective taking
autism
computer game
high support need
case-controls design
title A pilot study: a computer game-based assessment of visual perspective taking of four children with autism with high support needs
title_full A pilot study: a computer game-based assessment of visual perspective taking of four children with autism with high support needs
title_fullStr A pilot study: a computer game-based assessment of visual perspective taking of four children with autism with high support needs
title_full_unstemmed A pilot study: a computer game-based assessment of visual perspective taking of four children with autism with high support needs
title_short A pilot study: a computer game-based assessment of visual perspective taking of four children with autism with high support needs
title_sort pilot study a computer game based assessment of visual perspective taking of four children with autism with high support needs
topic Visual perspective taking
autism
computer game
high support need
case-controls design
url https://www.sjdr.se/articles/276
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