Ph.D. Thesis Abstract - Videogames as Visual Art: Tools for Artistic and Historical Analysis of Videogames

Bibliographic Details
Main Author: Roberto Cappai
Format: Article
Language:English
Published: Milano University Press 2020-03-01
Series:Cinéma & Cie
Online Access:https://riviste.unimi.it/index.php/cinemaetcie/article/view/16236
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author Roberto Cappai
author_facet Roberto Cappai
author_sort Roberto Cappai
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spelling doaj.art-e07ef701f4994454a6fe11fcdc46c96a2023-03-29T15:14:49ZengMilano University PressCinéma & Cie2036-461X2020-03-012034Ph.D. Thesis Abstract - Videogames as Visual Art: Tools for Artistic and Historical Analysis of VideogamesRoberto Cappai0Università di Pisahttps://riviste.unimi.it/index.php/cinemaetcie/article/view/16236
spellingShingle Roberto Cappai
Ph.D. Thesis Abstract - Videogames as Visual Art: Tools for Artistic and Historical Analysis of Videogames
Cinéma & Cie
title Ph.D. Thesis Abstract - Videogames as Visual Art: Tools for Artistic and Historical Analysis of Videogames
title_full Ph.D. Thesis Abstract - Videogames as Visual Art: Tools for Artistic and Historical Analysis of Videogames
title_fullStr Ph.D. Thesis Abstract - Videogames as Visual Art: Tools for Artistic and Historical Analysis of Videogames
title_full_unstemmed Ph.D. Thesis Abstract - Videogames as Visual Art: Tools for Artistic and Historical Analysis of Videogames
title_short Ph.D. Thesis Abstract - Videogames as Visual Art: Tools for Artistic and Historical Analysis of Videogames
title_sort ph d thesis abstract videogames as visual art tools for artistic and historical analysis of videogames
url https://riviste.unimi.it/index.php/cinemaetcie/article/view/16236
work_keys_str_mv AT robertocappai phdthesisabstractvideogamesasvisualarttoolsforartisticandhistoricalanalysisofvideogames