Design and realization of relic augmented reality system of integration positioning and posture sensing technology
On the purpose of presenting the old appearance of the relics through digitalization, and overlapping the virtual scenes with the actual scenes at the relic site, in this paper, we introduced the positioning technology, posture sensing technology and system development technology, put forward constr...
Main Authors: | , , , |
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Format: | Article |
Language: | English |
Published: |
EDP Sciences
2018-01-01
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Series: | MATEC Web of Conferences |
Online Access: | https://doi.org/10.1051/matecconf/201824603014 |
_version_ | 1818919830667919360 |
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author | Huo Xin Chen Hong Ma YuHao Wang Qing |
author_facet | Huo Xin Chen Hong Ma YuHao Wang Qing |
author_sort | Huo Xin |
collection | DOAJ |
description | On the purpose of presenting the old appearance of the relics through digitalization, and overlapping the virtual scenes with the actual scenes at the relic site, in this paper, we introduced the positioning technology, posture sensing technology and system development technology, put forward constructing cultural relic tourism platform based on integration positioning and posture sensing technology, we conducted detailed research and analysis on the users’ experienced process of cultural tourism, designed a relic augmented reality system of integration positioning and posture sensing technology. This augmented reality system mainly utilizes positioning technology to guide the users to the correct location of the relic on the corresponding map, and then overlaps the virtual object with the real relic, achieveing a 360-degree view of the overlapping effect, and the presentation effect of near-small, far-big. The system mainly employs Unity to develop the system and realize the above system on mobile terminal. It is no longer limited to a fixed point experience environment, and is suitable for outdoor natural scenes, it makes a breakthrough on the traditional overlapping of virtual scenes and real scenes, realizes the precise overlap of virtual 3D scenes with actual images, and enables the users to feel the vicissitudes of history along the movement of the mobile device in outdoor natural scenes, so as to inherit the history and culture, enrich the information and add some fun to the displayed scene, it has the advantages of bringing people more immersive feelings compared with the traditional virtual display platform. |
first_indexed | 2024-12-20T01:12:06Z |
format | Article |
id | doaj.art-e29b0d5d644847eaaba23559077a20f7 |
institution | Directory Open Access Journal |
issn | 2261-236X |
language | English |
last_indexed | 2024-12-20T01:12:06Z |
publishDate | 2018-01-01 |
publisher | EDP Sciences |
record_format | Article |
series | MATEC Web of Conferences |
spelling | doaj.art-e29b0d5d644847eaaba23559077a20f72022-12-21T19:58:41ZengEDP SciencesMATEC Web of Conferences2261-236X2018-01-012460301410.1051/matecconf/201824603014matecconf_iswso2018_03014Design and realization of relic augmented reality system of integration positioning and posture sensing technologyHuo Xin0Chen Hong1Ma YuHao2Wang Qing3China Agricultural UniversityChina Agricultural UniversityChina Agricultural UniversityChina Agricultural UniversityOn the purpose of presenting the old appearance of the relics through digitalization, and overlapping the virtual scenes with the actual scenes at the relic site, in this paper, we introduced the positioning technology, posture sensing technology and system development technology, put forward constructing cultural relic tourism platform based on integration positioning and posture sensing technology, we conducted detailed research and analysis on the users’ experienced process of cultural tourism, designed a relic augmented reality system of integration positioning and posture sensing technology. This augmented reality system mainly utilizes positioning technology to guide the users to the correct location of the relic on the corresponding map, and then overlaps the virtual object with the real relic, achieveing a 360-degree view of the overlapping effect, and the presentation effect of near-small, far-big. The system mainly employs Unity to develop the system and realize the above system on mobile terminal. It is no longer limited to a fixed point experience environment, and is suitable for outdoor natural scenes, it makes a breakthrough on the traditional overlapping of virtual scenes and real scenes, realizes the precise overlap of virtual 3D scenes with actual images, and enables the users to feel the vicissitudes of history along the movement of the mobile device in outdoor natural scenes, so as to inherit the history and culture, enrich the information and add some fun to the displayed scene, it has the advantages of bringing people more immersive feelings compared with the traditional virtual display platform.https://doi.org/10.1051/matecconf/201824603014 |
spellingShingle | Huo Xin Chen Hong Ma YuHao Wang Qing Design and realization of relic augmented reality system of integration positioning and posture sensing technology MATEC Web of Conferences |
title | Design and realization of relic augmented reality system of integration positioning and posture sensing technology |
title_full | Design and realization of relic augmented reality system of integration positioning and posture sensing technology |
title_fullStr | Design and realization of relic augmented reality system of integration positioning and posture sensing technology |
title_full_unstemmed | Design and realization of relic augmented reality system of integration positioning and posture sensing technology |
title_short | Design and realization of relic augmented reality system of integration positioning and posture sensing technology |
title_sort | design and realization of relic augmented reality system of integration positioning and posture sensing technology |
url | https://doi.org/10.1051/matecconf/201824603014 |
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