The effect of object texture, ground texture and motion vector tilt on perception of accelerated approach of the object

Human observers do not accurately perceive acceleration of neither motion in frontal plane nor motion in depth. Recent studies simulated motion in depth by changing only relative size of the object. The purpose of this study was to investigate the influence of various levels of representation of dep...

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Main Author: Luka Komidar
Format: Article
Language:English
Published: Slovenian Psychologists' Association 2004-09-01
Series:Psihološka Obzorja
Subjects:
Online Access:http://psiholoska-obzorja.si/arhiv_clanki/2004_3/komidar.pdf
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author Luka Komidar
author_facet Luka Komidar
author_sort Luka Komidar
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description Human observers do not accurately perceive acceleration of neither motion in frontal plane nor motion in depth. Recent studies simulated motion in depth by changing only relative size of the object. The purpose of this study was to investigate the influence of various levels of representation of depth on perception of accelerated motion (object approach) in depth. Additionally to using the changing size cue, we used three sources of depth information: object texture, ground texture, and motion vector tilt. We discovered that the chosen sources of information had significant effects on the perception of accelerated motion in depth. When only looming was present in the viewing scene, observers perceived decelerated motion in depth as constant. The result could be interpreted in terms of the foreshortening of perceived depth. The main effects of the three sources of depth information were similar: they did not improve sensitivity for motion acceleration, but with their presence motion had to be more accelerated (less decelerated) to be perceived as linear. Object texture was the least influential source of information, whereas motion vector tilt was the most influential. When motion vector was tilted for 15°, approach had to be accelerated in order to be perceived as linear. We argue that the latter effect was due to the frontal-plane motion vector when height in visual field was present, which in turn relates to the findings that motion in frontal plane has to be accelerated in order to be perceived as constant. We also found that object texture consistently decreased the effects of ground texture and motion vector tilt. The obtained interactions among the three sources of information indicate that these sources integrate as proposed by the modified weak fusion model.
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spelling doaj.art-e34fe35d0c94497aa16f5ab4920f05b72022-12-22T01:11:23ZengSlovenian Psychologists' AssociationPsihološka Obzorja2350-51412004-09-011334162154The effect of object texture, ground texture and motion vector tilt on perception of accelerated approach of the objectLuka KomidarHuman observers do not accurately perceive acceleration of neither motion in frontal plane nor motion in depth. Recent studies simulated motion in depth by changing only relative size of the object. The purpose of this study was to investigate the influence of various levels of representation of depth on perception of accelerated motion (object approach) in depth. Additionally to using the changing size cue, we used three sources of depth information: object texture, ground texture, and motion vector tilt. We discovered that the chosen sources of information had significant effects on the perception of accelerated motion in depth. When only looming was present in the viewing scene, observers perceived decelerated motion in depth as constant. The result could be interpreted in terms of the foreshortening of perceived depth. The main effects of the three sources of depth information were similar: they did not improve sensitivity for motion acceleration, but with their presence motion had to be more accelerated (less decelerated) to be perceived as linear. Object texture was the least influential source of information, whereas motion vector tilt was the most influential. When motion vector was tilted for 15°, approach had to be accelerated in order to be perceived as linear. We argue that the latter effect was due to the frontal-plane motion vector when height in visual field was present, which in turn relates to the findings that motion in frontal plane has to be accelerated in order to be perceived as constant. We also found that object texture consistently decreased the effects of ground texture and motion vector tilt. The obtained interactions among the three sources of information indicate that these sources integrate as proposed by the modified weak fusion model.http://psiholoska-obzorja.si/arhiv_clanki/2004_3/komidar.pdfmotion perceptionvisual perceptionaccelerated motiondepth cuesdepth cue integration
spellingShingle Luka Komidar
The effect of object texture, ground texture and motion vector tilt on perception of accelerated approach of the object
Psihološka Obzorja
motion perception
visual perception
accelerated motion
depth cues
depth cue integration
title The effect of object texture, ground texture and motion vector tilt on perception of accelerated approach of the object
title_full The effect of object texture, ground texture and motion vector tilt on perception of accelerated approach of the object
title_fullStr The effect of object texture, ground texture and motion vector tilt on perception of accelerated approach of the object
title_full_unstemmed The effect of object texture, ground texture and motion vector tilt on perception of accelerated approach of the object
title_short The effect of object texture, ground texture and motion vector tilt on perception of accelerated approach of the object
title_sort effect of object texture ground texture and motion vector tilt on perception of accelerated approach of the object
topic motion perception
visual perception
accelerated motion
depth cues
depth cue integration
url http://psiholoska-obzorja.si/arhiv_clanki/2004_3/komidar.pdf
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