Combining Gamification and Augmented Reality to Raise Interest in Logistics Careers
The logistics and transport industry is currently facing the major challenge of having a global shortage of skilled workers. To address this challenge, this paper evaluates the application of gamification in combination with augmented reality (AR) as a new approach to attract the interest of people...
Main Authors: | , , , |
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Format: | Article |
Language: | English |
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MDPI AG
2022-09-01
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Series: | Applied Sciences |
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Online Access: | https://www.mdpi.com/2076-3417/12/18/9066 |
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author | Lisa-Maria Putz-Egger Denise Beil Silvia Dopler Jeremiah Diephuis |
author_facet | Lisa-Maria Putz-Egger Denise Beil Silvia Dopler Jeremiah Diephuis |
author_sort | Lisa-Maria Putz-Egger |
collection | DOAJ |
description | The logistics and transport industry is currently facing the major challenge of having a global shortage of skilled workers. To address this challenge, this paper evaluates the application of gamification in combination with augmented reality (AR) as a new approach to attract the interest of people of all ages to the logistics sector. The aim of the paper is to determine whether a gamified AR-based application called <i>Logistify</i> is a feasible approach to make logistics jobs more attractive. We used a qualitative approach in three phases by collecting and analysing data from different perspectives of players, teachers, instructors, and programmers about the application: (1) analysing game characteristics with programmers and workshops instructors, (2) collecting feedback from players and teachers, and (3) evaluating game scores. The evaluation shows that gamification in combination with augmented reality is a promising tool to attract people to the logistics sector and to change their perception of logistics professions. It can be concluded that the gamified AR approach is capable of increasing interest in jobs in a particular sector. |
first_indexed | 2024-03-10T00:50:25Z |
format | Article |
id | doaj.art-e44d0e3be96548ddab77ba9551257fac |
institution | Directory Open Access Journal |
issn | 2076-3417 |
language | English |
last_indexed | 2024-03-10T00:50:25Z |
publishDate | 2022-09-01 |
publisher | MDPI AG |
record_format | Article |
series | Applied Sciences |
spelling | doaj.art-e44d0e3be96548ddab77ba9551257fac2023-11-23T14:52:30ZengMDPI AGApplied Sciences2076-34172022-09-011218906610.3390/app12189066Combining Gamification and Augmented Reality to Raise Interest in Logistics CareersLisa-Maria Putz-Egger0Denise Beil1Silvia Dopler2Jeremiah Diephuis3Department of Logistics, University of Applied Sciences Upper Austria, 4600 Steyr, AustriaDepartment of Logistics, University of Applied Sciences Upper Austria, 4600 Steyr, AustriaDepartment of Logistics, University of Applied Sciences Upper Austria, 4600 Steyr, AustriaResearch Center Hagenberg, University of Applied Sciences Upper Austria, 4232 Hagenberg, AustriaThe logistics and transport industry is currently facing the major challenge of having a global shortage of skilled workers. To address this challenge, this paper evaluates the application of gamification in combination with augmented reality (AR) as a new approach to attract the interest of people of all ages to the logistics sector. The aim of the paper is to determine whether a gamified AR-based application called <i>Logistify</i> is a feasible approach to make logistics jobs more attractive. We used a qualitative approach in three phases by collecting and analysing data from different perspectives of players, teachers, instructors, and programmers about the application: (1) analysing game characteristics with programmers and workshops instructors, (2) collecting feedback from players and teachers, and (3) evaluating game scores. The evaluation shows that gamification in combination with augmented reality is a promising tool to attract people to the logistics sector and to change their perception of logistics professions. It can be concluded that the gamified AR approach is capable of increasing interest in jobs in a particular sector.https://www.mdpi.com/2076-3417/12/18/9066augmented realitygamificationgreen logisticslogistics careerslack of logistics personnel |
spellingShingle | Lisa-Maria Putz-Egger Denise Beil Silvia Dopler Jeremiah Diephuis Combining Gamification and Augmented Reality to Raise Interest in Logistics Careers Applied Sciences augmented reality gamification green logistics logistics careers lack of logistics personnel |
title | Combining Gamification and Augmented Reality to Raise Interest in Logistics Careers |
title_full | Combining Gamification and Augmented Reality to Raise Interest in Logistics Careers |
title_fullStr | Combining Gamification and Augmented Reality to Raise Interest in Logistics Careers |
title_full_unstemmed | Combining Gamification and Augmented Reality to Raise Interest in Logistics Careers |
title_short | Combining Gamification and Augmented Reality to Raise Interest in Logistics Careers |
title_sort | combining gamification and augmented reality to raise interest in logistics careers |
topic | augmented reality gamification green logistics logistics careers lack of logistics personnel |
url | https://www.mdpi.com/2076-3417/12/18/9066 |
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