Implementasi Construct 2 dalam Pengembangan Game Edukatif sebagai Media Pembelajaran Pada Siswa Sekolah Dasar
Abstract: Students' understanding can be improved through the use of learning media in the form of applications that can be accessed via smartphones. This study tries to develop mathematics learning media in the form of educational games using the Construct 2 application. The type of research...
Main Authors: | , |
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Format: | Article |
Language: | Indonesian |
Published: |
Tadris Matematika IAIN Palopo
2021-10-01
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Series: | Al-Khwarizmi: Jurnal Pendidikan Matematika dan Ilmu Pengetahuan Alam |
Subjects: | |
Online Access: | https://ejournal.iainpalopo.ac.id/index.php/al-khwarizmi/article/view/1971 |