Implementasi Construct 2 dalam Pengembangan Game Edukatif sebagai Media Pembelajaran Pada Siswa Sekolah Dasar

Abstract: Students' understanding can be improved through the use of learning media in the form of applications that can be accessed via smartphones. This study tries to develop mathematics learning media in the form of educational games using the Construct 2 application. The type of research...

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Bibliographic Details
Main Authors: Ririn Febriyanti, Slamet Boediono
Format: Article
Language:Indonesian
Published: Tadris Matematika IAIN Palopo 2021-10-01
Series:Al-Khwarizmi: Jurnal Pendidikan Matematika dan Ilmu Pengetahuan Alam
Subjects:
Online Access:https://ejournal.iainpalopo.ac.id/index.php/al-khwarizmi/article/view/1971

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