Using games to ignite teens’ civic and social and emotional learning
National trends indicate a pressing need for more impactful civic and history instruction in U.S. secondary education settings. To address this need, we developed an innovative, game-based curriculum, called iThrive Sim, that uses tech-supported role-plays and evidence-based civic and social and emo...
Main Authors: | Susan E. Rivers, Michelle C. Bertoli |
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Format: | Article |
Language: | English |
Published: |
Frontiers Media S.A.
2024-04-01
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Series: | Frontiers in Education |
Subjects: | |
Online Access: | https://www.frontiersin.org/articles/10.3389/feduc.2024.1322721/full |
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