AUTOMATION AND GAMIFICATION OF COMPUTER SCIENCE STUDY
A large part of the job of a university teacher in computer science is to verify student exercises. The task of verifying correctness, coding style, conventions, and grading is laborious and if done correctly leaves little time for questions. Automating aspects of this work helps all parties involv...
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Format: | Article |
Language: | English |
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Babes-Bolyai University, Cluj-Napoca
2019-12-01
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Series: | Studia Universitatis Babes-Bolyai: Series Informatica |
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Online Access: | http://193.231.18.162/index.php/subbinformatica/article/view/4054 |
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author | Imre ZSIGMOND |
author_facet | Imre ZSIGMOND |
author_sort | Imre ZSIGMOND |
collection | DOAJ |
description |
A large part of the job of a university teacher in computer science is to verify student exercises. The task of verifying correctness, coding style, conventions, and grading is laborious and if done correctly leaves little time for questions. Automating aspects of this work helps all parties involved by freeing time up for questions. The solution detailed in the paper automates a number of these tasks and provides near instant feedback for the students, together with a platform to gamify student learning.
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first_indexed | 2024-03-08T05:11:38Z |
format | Article |
id | doaj.art-e783ec95aacb4e1d889db604eef896d8 |
institution | Directory Open Access Journal |
issn | 2065-9601 |
language | English |
last_indexed | 2024-03-08T05:11:38Z |
publishDate | 2019-12-01 |
publisher | Babes-Bolyai University, Cluj-Napoca |
record_format | Article |
series | Studia Universitatis Babes-Bolyai: Series Informatica |
spelling | doaj.art-e783ec95aacb4e1d889db604eef896d82024-02-07T10:03:40ZengBabes-Bolyai University, Cluj-NapocaStudia Universitatis Babes-Bolyai: Series Informatica2065-96012019-12-0164210.24193/subbi.2019.2.07AUTOMATION AND GAMIFICATION OF COMPUTER SCIENCE STUDYImre ZSIGMOND0Faculty of Mathematics and Computer Science, Babeș-Bolyai University. Cluj-Napoca, Romania. Email: imre@cs.ubbcluj.ro A large part of the job of a university teacher in computer science is to verify student exercises. The task of verifying correctness, coding style, conventions, and grading is laborious and if done correctly leaves little time for questions. Automating aspects of this work helps all parties involved by freeing time up for questions. The solution detailed in the paper automates a number of these tasks and provides near instant feedback for the students, together with a platform to gamify student learning. http://193.231.18.162/index.php/subbinformatica/article/view/4054system architecture, education, automated verification, gamification. |
spellingShingle | Imre ZSIGMOND AUTOMATION AND GAMIFICATION OF COMPUTER SCIENCE STUDY Studia Universitatis Babes-Bolyai: Series Informatica system architecture, education, automated verification, gamification. |
title | AUTOMATION AND GAMIFICATION OF COMPUTER SCIENCE STUDY |
title_full | AUTOMATION AND GAMIFICATION OF COMPUTER SCIENCE STUDY |
title_fullStr | AUTOMATION AND GAMIFICATION OF COMPUTER SCIENCE STUDY |
title_full_unstemmed | AUTOMATION AND GAMIFICATION OF COMPUTER SCIENCE STUDY |
title_short | AUTOMATION AND GAMIFICATION OF COMPUTER SCIENCE STUDY |
title_sort | automation and gamification of computer science study |
topic | system architecture, education, automated verification, gamification. |
url | http://193.231.18.162/index.php/subbinformatica/article/view/4054 |
work_keys_str_mv | AT imrezsigmond automationandgamificationofcomputersciencestudy |