Kahoot! Sebagai Inovasi Evaluasi Hasil Belajar Siswa Yang Efektif Dan Menyenangkan
Student learning outcomes became an important part of decisions making about planning and implementing future learning. In general, the evaluation tools put the students under stress and lead to failure to achieve minimum graduation competencies. Kahoot! is one of the applications that can be used...
Main Authors: | , |
---|---|
Format: | Article |
Language: | English |
Published: |
Universitas Muhammadiyah Malang
2022-11-01
|
Series: | JINOP (Jurnal Inovasi Pembelajaran) |
Subjects: | |
Online Access: | https://ejournal.umm.ac.id/index.php/jinop/article/view/21384 |
_version_ | 1811216192289898496 |
---|---|
author | Jarot Tri Bowo Santoso Anik Widiyanti |
author_facet | Jarot Tri Bowo Santoso Anik Widiyanti |
author_sort | Jarot Tri Bowo Santoso |
collection | DOAJ |
description |
Student learning outcomes became an important part of decisions making about planning and implementing future learning. In general, the evaluation tools put the students under stress and lead to failure to achieve minimum graduation competencies. Kahoot! is one of the applications that can be used as an innovation in evaluation of student learning outcomes. The purpose of this study is to analyze the effectiveness and level of student acceptance of Kahoot! as a platform for evaluating Economics subject learning outcomes at SMA Negeri 1 Gemuh class X IPS. Respondents involved in the study were students of class X IPS 1 as the experimental class and class X IPS 2 as the control class, each class totaling of 30 students, at SMA N 1 Gemuh, Kendal Regency, Central Java. Data were taken through tests and in-depth interviews. The test result data were analyzed descriptively quantitatively. Analysis of interview data using an interactive model, namely data reduction, data display, and drawing conclusions. The results showed that the Kahoot! effective as a platform for evaluating economic learning outcomes. Kahoot app! is an innovation in evaluating learning outcomes that are more enjoyable.
|
first_indexed | 2024-04-12T06:35:11Z |
format | Article |
id | doaj.art-e79e25a8594745c88046cdf63c86dc86 |
institution | Directory Open Access Journal |
issn | 2443-1591 2460-0873 |
language | English |
last_indexed | 2024-04-12T06:35:11Z |
publishDate | 2022-11-01 |
publisher | Universitas Muhammadiyah Malang |
record_format | Article |
series | JINOP (Jurnal Inovasi Pembelajaran) |
spelling | doaj.art-e79e25a8594745c88046cdf63c86dc862022-12-22T03:43:54ZengUniversitas Muhammadiyah MalangJINOP (Jurnal Inovasi Pembelajaran)2443-15912460-08732022-11-018210.22219/jinop.v8i2.21384Kahoot! Sebagai Inovasi Evaluasi Hasil Belajar Siswa Yang Efektif Dan MenyenangkanJarot Tri Bowo Santoso0Anik Widiyanti1Pendidikan Ekonomi, Fakultas Ekonomi, Universitas Negeri Semarang, Sekaran, Kec. Gunung Pati, Kota Semarang, IndonesiaPendidikan Ekonomi, Fakultas Ekonomi, Universitas Negeri Semarang, Sekaran, Kec. Gunung Pati, Kota Semarang, Indonesia Student learning outcomes became an important part of decisions making about planning and implementing future learning. In general, the evaluation tools put the students under stress and lead to failure to achieve minimum graduation competencies. Kahoot! is one of the applications that can be used as an innovation in evaluation of student learning outcomes. The purpose of this study is to analyze the effectiveness and level of student acceptance of Kahoot! as a platform for evaluating Economics subject learning outcomes at SMA Negeri 1 Gemuh class X IPS. Respondents involved in the study were students of class X IPS 1 as the experimental class and class X IPS 2 as the control class, each class totaling of 30 students, at SMA N 1 Gemuh, Kendal Regency, Central Java. Data were taken through tests and in-depth interviews. The test result data were analyzed descriptively quantitatively. Analysis of interview data using an interactive model, namely data reduction, data display, and drawing conclusions. The results showed that the Kahoot! effective as a platform for evaluating economic learning outcomes. Kahoot app! is an innovation in evaluating learning outcomes that are more enjoyable. https://ejournal.umm.ac.id/index.php/jinop/article/view/21384kahootEvaluation of learning outcomesEffectiveness |
spellingShingle | Jarot Tri Bowo Santoso Anik Widiyanti Kahoot! Sebagai Inovasi Evaluasi Hasil Belajar Siswa Yang Efektif Dan Menyenangkan JINOP (Jurnal Inovasi Pembelajaran) kahoot Evaluation of learning outcomes Effectiveness |
title | Kahoot! Sebagai Inovasi Evaluasi Hasil Belajar Siswa Yang Efektif Dan Menyenangkan |
title_full | Kahoot! Sebagai Inovasi Evaluasi Hasil Belajar Siswa Yang Efektif Dan Menyenangkan |
title_fullStr | Kahoot! Sebagai Inovasi Evaluasi Hasil Belajar Siswa Yang Efektif Dan Menyenangkan |
title_full_unstemmed | Kahoot! Sebagai Inovasi Evaluasi Hasil Belajar Siswa Yang Efektif Dan Menyenangkan |
title_short | Kahoot! Sebagai Inovasi Evaluasi Hasil Belajar Siswa Yang Efektif Dan Menyenangkan |
title_sort | kahoot sebagai inovasi evaluasi hasil belajar siswa yang efektif dan menyenangkan |
topic | kahoot Evaluation of learning outcomes Effectiveness |
url | https://ejournal.umm.ac.id/index.php/jinop/article/view/21384 |
work_keys_str_mv | AT jarottribowosantoso kahootsebagaiinovasievaluasihasilbelajarsiswayangefektifdanmenyenangkan AT anikwidiyanti kahootsebagaiinovasievaluasihasilbelajarsiswayangefektifdanmenyenangkan |